realDunkin / fnfmegapack

This is Pretty Much FNF but with every mod in it (not yet but ill get there)
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not really an issue but just a suggestion #18

Open DeceptedPar opened 3 years ago

DeceptedPar commented 3 years ago

do you think it might be possible to upload the actuall mod source for this? so people can compile the exe so we could play this offline. obviously you dont have to do this instantly, but I would highly reccomend uploading the actuall mod source but still keep the website source, well of course you can keep this up, I'm not saying you can't, I'm just saying, maybe upload the mod source aswell so people can play this in .exe form

DeceptedPar commented 3 years ago

and and another thing, it will run faster as a .exe fiile - depending on the computer that is.

edit - also, I love the mod so far, a request, C sides or hellbeats

and if you do post the source code for the mod, that will help more with you getting fame, people dont really play the browser version due to the input lag that comes with playing on a browser with THIS amount of mods in one version "the beta version"

edit 2 - mainly I would request you upload the release version first, then the beta due to the file size "ofcourse you prob already know this"

realDunkin commented 3 years ago

Yeah I'm definitely uploading an .exe download and the source code, actually ill do that next update which is soon!

DeceptedPar commented 3 years ago

Alright! Goodluck, I can't wait to see what you do next, I love it so far and I see great potential in you

realDunkin commented 3 years ago

Ok I uploaded the Beta version and its source code now, but warning its like 3gb so yeah lol.

DeceptedPar commented 3 years ago

it's alright, it runs amazingly well, I have a bad laptop so HellClown will crash on the first arrow due to lack of ram (I think, it does this for the original) and Expurgation (suprisingly it loads here, but as soon as the signs and tricky things comd in it crashes) are a bit of a problem to run, but either way, it's coming along Really well

and another thing, the halo and death notes are normal notes, might wanna fix that

realDunkin commented 3 years ago

Yeah halo and death notes are a thing I gotta do too, and yeah its most likely you need more ram

DeceptedPar commented 3 years ago

yeah, I do, the arrow bug though isn't ram related - Just letting you know (if you already know this, sorry for sounding cocky)

DeceptedPar commented 3 years ago

oh and another thing - suggestion : wiik3 "Also wiik4 - When it comes out"

DeceptedPar commented 3 years ago

another suggestion - hellbeats - and the siivagunner mod

realDunkin commented 3 years ago

Ok I will add the suggested mods as well, and can you tell me what the arrow bug is because I have no idea what that is

DeceptedPar commented 2 years ago

oh, the arrow bug is the halo(insta-kill) and fire(damage) notes not working, I should've ellaborated, sorry

realDunkin commented 2 years ago

Oh lol its ok. im working on it, I have to figure out a different way of doing it since in the the tricky mod it uses arrow lanes 5-8, which is used in megapack because of shaggy

DeceptedPar commented 2 years ago

maybe in the debug menu you could make a tick box that when you click it, your arrow turns into a fire or halo note? like the alt anim button, also maybe make an option for p1 alt animation arrows

DeceptedPar commented 2 years ago

or maybe make more lanes, the tick box would be better though, due to making easier for people to use

DeceptedPar commented 2 years ago

like this image

DeceptedPar commented 2 years ago

I used paint.net to make this, also at the bottom right you can see P1 and P2 alt anims then fire and halo notes

DeceptedPar commented 2 years ago

oh! and also on option to set the camera to point at player 1 - being boyfriend (or if anyone makes it anyone other than bf)

DeceptedPar commented 2 years ago

and another suggestion - an option to change from wasd to dfjk cause in shaggy you use "a s d left down right" where as in the shaggy mod when you use dfjk it's "s d f j k l"

realDunkin commented 2 years ago

Yeah i kinda have the check mark working but its not showing the notes yet and its not working in game either

image_2021-07-07_123235

realDunkin commented 2 years ago

Oh and the must hit section is what controls the camera just so you know

DeceptedPar commented 2 years ago

oh ok

DeceptedPar commented 2 years ago

good luck!

DeceptedPar commented 2 years ago

oh! and also, 6-9 notes doesn't seem to work on Neo - the textures for the 4th arrow and 6th arrow, aren't textured - and you can never tell when it's pressed down

DeceptedPar commented 2 years ago

maybe do it in like the "shaggy x matt (by the shaggy creator)" mod

DeceptedPar commented 2 years ago

showcased here : the normal arrows you hit, the fire you dont hit or you die, and the signs you HAVE to hit

https://user-images.githubusercontent.com/64243677/124822501-dd28db80-df67-11eb-8304-e9c78f79b293.mp4

DeceptedPar commented 2 years ago

it's open source so you can just take the code from that

https://github.com/GithubSPerez/shaggy-matt

DeceptedPar commented 2 years ago

can't wait to see what you've done!

realDunkin commented 2 years ago

YOOO its almost working, I only need to make it work in the actual song not just in charting state image

DeceptedPar commented 2 years ago

YES!

DeceptedPar commented 2 years ago

how many type of notes have you implemented so far?

DeceptedPar commented 2 years ago

and nice, leak of new song pack - ##### #### ###### Nice, I love the songs from that mod

DeceptedPar commented 2 years ago

and another suggestion - the monika mod - maybe add dreams of roses. cause seaperate the music from the artist huh.

DeceptedPar commented 2 years ago

I not sure bout the X-event mod due to the creator...

DeceptedPar commented 2 years ago

and a BIG suggestion - maybe instead of hosting the source code on google drive, maybe make it its own githubatory due to if you host it on google drive we wont be able to tell if you've changed anything and wouldn't know when to re-download the source code

realDunkin commented 2 years ago

I was going to make a GitHub repository, but the problem is that it wont let me upload the assets because its way to big. Maybe ill just upload them separately idk

realDunkin commented 2 years ago

Oh and these are the note that are in rn image_2021-07-09_102244

realDunkin commented 2 years ago

Fire and Halo notes, they still don't appear in the game yet so I gotta work on that

DeceptedPar commented 2 years ago

oh alright, sorry for not replying straight away, working on music atm

DeceptedPar commented 2 years ago

also, how are they to big?

DeceptedPar commented 2 years ago

maybe still use google drive just under the link do "date here" added (this and this)

DeceptedPar commented 2 years ago

and another obvious this is fixing the sprite size of the arrow - I so can't wait for this to be finished, this mod is gunna be so big

realDunkin commented 2 years ago

Its okay it keep telling me that it exceeds the file limit, you know the mods like 3gb

DeceptedPar commented 2 years ago

yeah

DeceptedPar commented 2 years ago

another suggestion - I already suggested wiik 3/4 but how about the "Shaggy x Matt" mod

realDunkin commented 2 years ago

Yeah i could do that but ill do it once the fire and halo notes working in the game and ill also have to add the hd notes too

DeceptedPar commented 2 years ago

yeah, that'll also be nice

DeceptedPar commented 2 years ago

at this point you might aswell add the lightning arrows from week 4 HD

DeceptedPar commented 2 years ago

if you do, please make it work for all arrows unlike HD only making it for one arrow

realDunkin commented 2 years ago

I'm pretty sure it'll work for all arrows

DeceptedPar commented 2 years ago

thank god