vulkan, the ultimate Python binding for Vulkan API
vulkan is a Python extension which supports the Vulkan API. It leverages power of Vulkan with simplicity of Python. It's a complete Vulkan wrapper, it keeps the original Vulkan API and try to limit differences induced by Python.
vulkan is compatible with Python 2 and Python 3.
You can install directly vulkan with pip:
pip install vulkan
You can install it manually if you want the latest version:
git clone https://github.com/realitix/vulkan
cd vulkan
python setup.py install
To try this wrapper, execute the following commands (on linux):
git clone https://github.com/realitix/vulkan.git
cd vulkan
python setup.py install
pip install -r requirements.txt
python example/example_sdl2.py
Known errors :
OSError: cannot load library 'libvulkan.so'
means you didn't install the Vulkan SDK.
vulkan.VkErrorExtensionNotPresent
means your have installed the Vulkan SDK but your driver doesn't support it.
pip install vulkan
fails on Windows 10: Try pip install --upgrade pip setuptools wheel
before installing vulkan
.
Platform not supported
error: It's probably because your pysdl2 wrapper is using SDL3. To fix it, install pysdl2-dll
in your venv.
The vulkan wrapper gives you complete access to the Vulkan API, including extension functions.
Similar to Vulkan, structs are prefixed with Vk, enumeration values are prefixed with VK_ and functions are prefixed with vk.
Vulkan struct creation is achieved in vulkan wrapper using python functions.
For example, if you want to create the Vulkan struct VkInstanceCreateInfo
,
you must initialize it with its keyword parameters. In vulkan wrapper, you will call
the Python function VkInstanceCreateInfo
with named parameters as shown below.
In C++ (Vulkan) we write:
VkInstanceCreateInfo instance_create_info = {
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
&application_info, // *pApplicationInfo
3, // enabledLayerCount
&layers, // *ppEnabledLayerNames
3, // enabledExtensionCount
&extensions // *ppEnabledExtensionNames
};
Our vulkan wrapper equivalent of the above C++ code is :
import vulkan as vk
instance_create_info = vk.VkInstanceCreateInfo(
sType=vk.VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
pNext=None,
flags=0,
pApplicationInfo=application_info,
enabledLayerCount=len(layers),
ppEnabledLayerNames=layers,
enabledExtensionCount=len(extensions),
ppEnabledExtensionNames=extensions,
)
To create the struct, you must remember to pass all parameters at creation time.
This includes the Vulkan layers and extensions denoted by ppEnabledLayerNames
and ppEnabledExtensionNames
, which vulkan wrapper is able to facilitate too.
This struct example demonstrates how vulkan wrapper conveniently converts your Python code into native C types.
Note:
None
so you could have omitted pNext
(because its value is None
).sType
parameter is the good value so you could have omitted sType
.enabledLayerCount
parameter is the length of ppEnabledLayerNames
so you could have omitted enabledLayerCount
and enabledExtensionCount
.vulkan greatly simplifies the calling of functions. In Vulkan API, you have to explicitly write three kinds of function:
In vulkan wrapper, all these troubles goes away.
vulkan will takes care of you and knows when to return None
, an object or a list
.
Here are three examples:
# Create one object
instance = vk.vkCreateInstance(createInfo, None)
# Create a list of object
extensions = vk.vkEnumerateDeviceExtensionProperties(physical_device, None)
# Return None
vk.vkQueuePresentKHR(presentation_queue, present_create)
Vulkan functions usually return a VkResult
, which returns the success and
error codes/states of the function. vulkan is pythonic and converts VkResult
to exception: if the result is not VK_SUCCESS
, an exception is raised.
More elaboration is given in the next section.
vulkan has two types of Exceptions, namely VkError
or VkException
.
The VkError
exception handles all the error codes reported by Vulkan's VkResult
.
The VkException
exception handles all the success code reported by Vulkan's VkResult
,
except the VK_SUCCESS
success code.
Exception names are pythonized: VK_NOT_READY
-> VkNotReady
.
All Vulkan constants are available in vulkan and it even provides some fancy
constants like UINT64_MAX
.
To understand how to use this wrapper, you have to look for example/exemple_*
files
or refer to Vulk engine.
To contribute, you should first read the Architecture
section.
Any contribution is welcome and I answer quickly.
vulkan is a CFFI module generated by a Python script.
When you install this module, you need two files:
vulkan/vulkan.cdef.h
containing CFFI definitionsvulkan/_vulkan.py
containing the actual executed Python scriptTheses two files are generated by the generator/generate.py
script.
vulkan/vulkan.cdef.h
is generated with a cpp
command call, it applies pre-processing to the Vulkan C header.
It can't work as is because of pycparser
which cannot parse the output. That's the purpose of fake_libc_include
folder.
vulkan/_vulkan.py
needs more work.
To proceed, the generator computes a model of Vulkan API based on vk.xml
(the file from Kronos describing the API) and then uses a jinja2
template
to write the file.
Here the basic steps:
xmltodict
to parse the xml documentvulkan.template.py
fileYou can checkout my blog, I speak about vulkan: Blog
This module comes from a long journey. I have first created CVulkan. CVulkan is a wrapper created in plain C, plain C is hard to maintain... So I have decided to restart with CFFI which is from far the best way to do it. There was a module pyVulkan that did what I wanted to do. But it was not working and the code was hard to maintain. I asked to the maintainer to let me help him but I got no answer. I forked his project and I rewrote every single part to obtain a good module.
vulkan is supported by helpful 3rd parties via code contributions, test devices and so forth. Make our supporters happy and visit their sites!