rehlds / ReGameDLL_CS

Enhanced server-side GameDLL for Counter-Strike 1.6 (and CS: Condition Zero), offering new features and fixes.
https://rehlds.dev/docs/regamedll-cs
GNU General Public License v3.0
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[Request] new CVar: mp_randomspawns #500

Open SergeyShorokhov opened 4 years ago

SergeyShorokhov commented 4 years ago

This command sets whether or not players should spawn randomly (e.g. in deathmatch). If not enabled (default for non-deathmatch gamemodes), players will spawn at the map's spawn locations (T or CT spawn, relative to team). See argument information for help.

Options are:

SergeyShorokhov commented 4 years ago

maybe need this https://totalcsgo.com/command/mprandomspawnlos and https://totalcsgo.com/command/mprandomspawndist

Vaqtincha commented 4 years ago

Esli etot "random" ne budet rabotat avtomati4eski kak v cs go (esli info_deathmatch_spawn net na karte) to tolku ot nego netu. imxo

SergeyShorokhov commented 4 years ago

@Vaqtincha Soglasen s toboy polbost'yu. Neobhodimo naity kakoe-to reshenie

Vaqtincha commented 4 years ago

@wopox1337 Rewenie prostoe: https://med.vesti.ru/articles/polezno-znat/kak-brosit-pit-alkogol-samostoyatelno/

Za4em prevrawat cs 1.6 v cs go ? A ne prowe li naoborot. Kvari dlya vsyo i vsya - eto kruto kone4no, no s drugoy stroni eto pugaet i putaet srednogo yuzera. Lu4we sdelat API komu nujno tot i zapilit 4erez 3rd partly.

SergeyShorokhov commented 4 years ago

@Vaqtincha "Komu nujno - tot zapilit" - ne ymen'shaet zabot obi4nomy useru ved'

Vaqtincha commented 4 years ago

pwel ti

RauliTop commented 4 years ago

We need this.

Vaqtincha commented 4 years ago

@RauliTop https://github.com/s1lentq/ReGameDLL_CS/pull/545