rexim / beatwave

A musical puzzle game
MIT License
18 stars 3 forks source link

Build Status

Beatwave

Musical Puzzle Game

screenshot

Usage

Linux

Build and Run

See general build instructions for Linux in the file .travis.yml inside of the Beatwave source directory.

You will need C++11-compatible compiler (GCC or Clang), CMake, SFML and pugixml.

$ mkdir build
$ cd build
$ cmake ..
$ make
$ cd ..
$ ./build/beatwave

Unit Tests

First, build the project. Then

$ cd build
$ ctest

NixOS Development Environment

If you're a happy user of NixOS linux distribution, we have a special default.nix file for you, which describes the development environment. You can enter the environment by $ nix-shell at the root of the project.

License

Copyright (c) 2016 Alexey Kutepov a.k.a. rexim

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.