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ricardojmendez
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UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
https://numergent.com/tags/unitysteer/
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TickedVehicle and DesiredVelocity setting
#14
mgoadric
closed
11 years ago
1
Cannot put Package in subfolder
#13
erojasfredini
closed
11 years ago
7
Objects spinning
#12
uncasid
closed
11 years ago
2
NullReferenceException in Steering.cs
#11
mdeforge
closed
11 years ago
3
SphericalAvoidance problem
#10
Kahl84
closed
11 years ago
17
_speed at null
#9
Doh-a
closed
11 years ago
4
Ticked Vehicle's newVelocity and newAcceleration
#8
BigToeProductions
closed
10 years ago
5
Development
#7
sebastianludwig
closed
12 years ago
2
Cohesion Behavior doesn't take position of boid being steered into account?
#6
MichaelDCMack
closed
12 years ago
2
Suggestions for fixing boid example?
#5
miketucker
closed
12 years ago
3
iPhone compatibility
#4
miketucker
closed
12 years ago
3
Created IPathway interface and changed users of Pathway to use IPathway instead
#3
richard-fine
closed
12 years ago
1
Start/Awake Bug and Component Menu Items
#2
capnslipp
closed
13 years ago
1
Errors during Installation
#1
rmgalante
closed
13 years ago
4
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