Closed islender closed 3 years ago
Thanks for pointing this out. I'll look into it soon.
(This is probably a bug with librii::mtx)
This should be fixed in the latest release (available through the auto updater). Let me know if it fixed it for you!
Will look into it, thanks! I'll report back.
The issue is fixed. Thanks!
I am trying to align a texture a certain way in Riistudio using the functions: Rotate, Scale and Transform. When I noticed my texture was perfectly aligned, I exported it. I then tried it in-game, but the texture was actually transformed a little different than how it was in Riistudio, which doesn't make sense. It seemed like the X and Y axis of the transformation was flipped, where X became Y vice versa, but I cannot confirm this for sure. I can not provide images as an example. However, this is easily recreatable. I reopened the exported model in Riistudio, and it still looked correctly aligned, and just for good measure exported and tested it again, but it was still bugged.
Edit: The initial model import was a BDL
Edit 2: I tried both Alpha 5.0 and 4.0, error persists on both