rlcevg / CircuitAI

Spring RTS local native AI
GNU General Public License v2.0
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[BAR] Better support for extra units options #128

Open NathanMott opened 1 year ago

NathanMott commented 1 year ago

I would like to see additional support for the extra units as experimental features are changed from optional to default over time. As well provide players that prefer playing against bots more variation and harder matches.

• The bot did not push in the later part of the game. If the bot did push it would have done a lot of damage and even likely chance of winning the game. The bot even had control of a decent amount of the map as the human player play was not so aggressive. • The bot seems to block itself in a number of times including the back of the yellow base. • Just before the 50min mark, the bot did push but retreated back after losing some units, instead of fully claiming the area. • The bot had cheat view but did not use it to work out how best to defend itself.

20230726_134338_Faster_Than_Light_1_105.1.1-1821-gaca6f20_BAR105.zip