Closed Histidine91 closed 4 years ago
notes: 1) why steam-thread says that there're only 2 AI (skirmish + chicken), but infolog shows 2 skirmish and 1 chicken? 2) what kind of mutators and modoptions were used? 3) what happened to 2nd skirmish AI at 10th second that was never meant to be in this game?
[f=0000306] game_message: AI has been destroyed!
[f=0000319] [EOH::DestroySkirmishAI(id=1)]
[f=0000332] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2
Poster replied:
- there were indeed 2 AI's but 1 AI spawned next to us for some reason and was killed instantly so didn't have much impact on the game.
- only for the second game, terraform cost 0.01 and metal and energy were on 2 I think
- see remark 1
old data, also possibly fixed by https://github.com/rlcevg/CircuitAI/commit/47098540728135f6e3d3ed6ec666a14dc03e0664
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