... Previously known as Session Map Switcher
This is a Desktop application to easily mod Session and install custom maps and textures all in one tool. Easily switch between maps in-game without having to restart and download custom textures directly in the app.
Patch With Illusory Mod Unlocker
button)Re-import Selected Map ...
.Skip this if you already patched/unpacked the game.
Path To Session
by clicking the ...
button or pasting the path and pressing Enter
key. The path should be the top level folder of the game directory e.g. C:\Program Files (x86)\Steam\steamapps\common\Session
.Note: The application will try to get the path to Session automatically if it has not been set.
- Click
Patch With Illusory Mod Unlocker
and you will be prompted to download the required file to patch the game. Note: If you already have the mod unlocker program installed then SMM will open it instead.
...\Session\SessionGame\Binaries\Win64
and then click patch
Note: This path is slightly different from the one set in SMM.
This feature allows you to change how many objects you can place in-game
In the settings tab you can modify game settings and the object count (how many objects you place down in the object dropper). You could set it anywhere from 1 to 65,000.
Mod Manager provides the ability to download custom maps and import them from online or to import them directly from your computer (either a folder or .zip file).
This is the recommended way to import maps into Session.
Asset Store
or Import Map > From Online ...
.Install Map
to start downloading it. There will be download progress in the bottom left corner.
NOTE: You can queue asset downloads but it will only download/install one at a time.
Use this option when downloading custom maps from your web browser or for map creators that are working on maps.
Import Map
and this window will appear. Import .zip File
checkbox....
or pasting the path directly.Import Map
and the map will be imported in a few seconds depending on the amount of files to copy.
NOTE: If you import a map from a folder then you can right-click on the map in the Available Maps list and click
Re-import Selected Map ...
to copy the latest files to Session. This is useful for map creators wanting to test their changes.
This is the final way to add custom maps and is not recommended for beginners. Follow these steps to add custom maps to Session manually without using Mod Manager.
[YourPathToSession]\SessionGame\Content
e.g. C:\Program Files (x86)\Steam\steamapps\common\Session\SessionGame\Content
Reload Available Maps
button and the new map should now be available in the list.Load Second Map After Start
option so your selected map will be loaded if you go back to the apartmentStart Session
(this will load the selected map and save your game settings before starting the game).
NOTE: When you go to the apartment in-game you will have to open Mod Manager and load the custom map again (even if you are not switching to a new map). This is to ensure the custom map is loaded instead of the original Brooklyn Banks map when you leave the apartment.
This assumes you have already Session Mod Manager open and Session running. To load a new map follow the below steps.
Alt + Tab
to switch back to Session Mod Manager.Load Map
button.Alt + Tab
to switch back to Session. Then select a new map and choose Chatham Towers(The modded map will replace Chatham towers in the map selection screen). The new map you selected should now load.This assumes you have already Session Mod Manager open and Session running. To restore the original NYC Brooklyn Banks level for Session follow these steps.
Alt + Tab
to switch back to Session Mod Manager.Load Map
button.Alt + Tab
to switch back to Session. Then select the Chatham Towers map. The original map should now load.This assumes you already patched/unpacked the game and have Session Mod Manager open. You can replace textures with the Texture Replacer or from the Asset Store.
.uexp
, .uasset
, and sometimes the .ubulk
file. All three files are needed to replace the texture.
Note: The Texture Replacer also supports .zip and .rar files
Texture Replacer
tab. In the file browse window that opens select the .uasset
or .zip
file you downloaded.
NOTE: You only need to select the one
.uasset
file. Mod Manager will know to copy the other required files.
NOTE: You can also drag & drop .zip, .rar, or .uasset files into the Texture Replacer
Replace
and the texture will be replaced.
NOTE: Mod Manager relies on the selected texture file to be cooked with the correct texture name or for the file to be named the same as the texture being replaced so Mod Manager can find the correct path for the texture.
The asset store is curated by the community. You can create a catalog that lists all your available mods to download and can share that catalog with others.
Asset Store
tab at the top to switch to the Asset Store window.Note: Click
Force Refresh Assets
to get the latest list of assets.
Install Asset
in bottom right corner to download/install the new texture (depending on the asset selected the install button text will change e.g. Install Deck
).
Use the Manage Catalogs
button on the asset store tab to add and remove catalogs from the community.
Asset Store
tab on the left to switch to the Asset Store window.Manage Catalogs
button to open the manage catalog window.Add Catalog
and then paste the catalog url you found into the textbox that appears. Then click Confirm
NOTE: Here is an example of a catalog url: https://raw.githubusercontent.com/rodriada000/SessionCustomMapReleases/master/DefaultSMMCatalog.json