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rogers-kylet
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AndFriendsTest1
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Implement Seeds
#63
rogers-kylet
opened
10 years ago
1
Implement climbable surfaces
#62
rogers-kylet
opened
10 years ago
0
Room Generation from configurations
#61
rogers-kylet
opened
10 years ago
0
Option for slowdown or skipping
#60
rogers-kylet
opened
10 years ago
0
Create text renderer.
#59
rogers-kylet
opened
10 years ago
0
Move certain keyboard actions to event queue processing
#58
rogers-kylet
opened
10 years ago
0
Better Texture Loading
#57
rogers-kylet
opened
10 years ago
0
Update wall jump logic
#56
rogers-kylet
opened
10 years ago
1
Add switches for keyboard commands
#55
rogers-kylet
opened
10 years ago
0
Propertions for background slightly off.
#54
rogers-kylet
opened
10 years ago
0
Need a way to reset angle to the direction the player is facing, so that shooting defaults to straight left or right depending on which way the player is facing
#53
rogers-kylet
opened
10 years ago
0
Need to cancel out movement when both a and d are pressed
#52
rogers-kylet
closed
10 years ago
0
Better Melee Weapon Treatment
#51
rogers-kylet
opened
10 years ago
0
Bullets can survive for one frame inside of a wall, able to hurt things on the other side
#50
rogers-kylet
opened
10 years ago
0
Make global things availble globally
#49
rogers-kylet
opened
10 years ago
2
Walking over slopes
#48
rogers-kylet
opened
10 years ago
0
Camera Positioning/Moving
#47
rogers-kylet
opened
10 years ago
1
Player and or gamestate not getting reset upon gameover
#46
rogers-kylet
opened
10 years ago
0
Have jumping be longer/shorter based on how long the button is pressed
#45
rogers-kylet
opened
10 years ago
0
Fix player collision to place above/below/beside object instead of just old value
#44
rogers-kylet
closed
10 years ago
1
Bound by gravity flag
#43
rogers-kylet
opened
10 years ago
1
Dev Tools
#42
rogers-kylet
opened
10 years ago
0
Pause animation timers when game is paused
#41
rogers-kylet
closed
10 years ago
1
Transparent Textures
#40
rogers-kylet
closed
10 years ago
0
Network Multiplayer
#39
rogers-kylet
opened
10 years ago
0
Local Multiplayer
#38
rogers-kylet
opened
10 years ago
0
Saving
#37
rogers-kylet
opened
10 years ago
0
Basic Obstical support
#36
rogers-kylet
opened
10 years ago
0
Test Rooms
#35
rogers-kylet
opened
10 years ago
0
Cut Scene Rendering
#34
rogers-kylet
opened
10 years ago
0
Multithread loading
#33
rogers-kylet
opened
10 years ago
0
Loading Screen
#32
rogers-kylet
opened
10 years ago
0
Change Entities Dieing
#31
rogers-kylet
opened
10 years ago
0
Extrapolate Render into it's own class
#30
rogers-kylet
opened
10 years ago
0
Extrapolate Timer into an object
#29
rogers-kylet
opened
10 years ago
1
Selecting Specific Level Next
#28
rogers-kylet
opened
10 years ago
0
Refactor wall collision detection
#27
rogers-kylet
closed
10 years ago
1
Start tracking metrics everywhere
#26
rogers-kylet
opened
10 years ago
0
Graphics tricks research
#25
rogers-kylet
opened
10 years ago
0
Antialiasing
#24
rogers-kylet
opened
10 years ago
0
Translating based on tangent
#23
rogers-kylet
closed
10 years ago
2
Ui redesign
#22
rogers-kylet
opened
10 years ago
0
Powerups/Collectables
#21
rogers-kylet
closed
10 years ago
1
Arbitrary room designs
#20
rogers-kylet
opened
10 years ago
1
Texture Mapping redesign
#19
rogers-kylet
opened
10 years ago
1
Vertex Buffers
#18
rogers-kylet
opened
10 years ago
1
Room Serialization
#17
rogers-kylet
opened
10 years ago
0
Enemy Searlization
#16
rogers-kylet
opened
10 years ago
0
Basic Options Screen
#15
rogers-kylet
opened
10 years ago
0
New Game Over Screen
#14
rogers-kylet
closed
10 years ago
1
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