A SceneGraph websocket client library written in BrightScript
This repo is no longer maintained. See This fork for an actively maintained repo.
Follows RFC 6455
Notes:
The contents of the "src" folder in the repository's root should be placed in the "components" folder of a SceneGraph Roku app.
The client follows the HTML WebSocket interface, modified to work with BrightScript conventions. Those familiar with browser (JavaScript) WebSocket implementations should find this client similar.
Example:
function init() as void
m.ws = createObject("roSGNode", "WebSocketClient")
m.ws.observeField("on_open", "on_open")
m.ws.observeFiled("on_message", "on_message")
m.ws.open = "ws://echo.websocket.org/"
end function
function on_open(event as object) as void
m.ws.send = ["Hello World"]
end function
function on_message(event as object) as void
print event.getData().message
end function
For a working sample app see the "test" folder. Its contents can be zipped for installation as a dev channel on a Roku.
The MIT License. See license.txt.