Tools for extracting and modifying files from Dance Dance Revolution CS games.
Tools for extracting and converting TCB image files.
mkdir build
cd build
cmake ..
make
Search for and extract compressed and uncompressed TCB files within a file.
./tcb-extract <mode> <file containing TCBs>
Modes:
1
- Bruteforce search for compressed and uncompressed TCBs.2
- Extract TCBs from file beginning with table (compressed entries).3
- Extract TCBs from file beginning with table (uncompressed entries).In most cases 1
works best as many table variations exist that 2
and 3
won't work with.
Convert TCB files to PNG images or inject PNG images back into TCB files. The extracted image will be a standard RGBA PNG image converted from either a 16 or 256 color palletized source. When injecting a PNG back into a TCB, the image data will be updated and a new pallete will be generated to match the TCB's original format. The PNG you inject must be the same resolution as the TCB.
Convert TCB to PNG:
./tcb-convert e <TCB file>
Inject PNG into TCB:
./tcb-convert i <PNG file>
Extract and create filedata.bin files.
python3 filedata-tool.py <mode> <elf file> <filedata.bin> <directory>
Modes:
extract
- Extract the contents of filedata.bin
to directory
. All files
referenced in the file table located in the game's elf file
will be
extracted in addition to "hidden" data missing from the file table. A CSV file
will be created named directory\fieldata.csv
containing IDs, offsets, and
lengths found in the game's ELF, hidden file offsets and lengths, the exported
filename, and a guessed description of the file contents to aid in
modification.create
- Create filedata.bin
using files in directory
. The CSV created
by the extraction mode is used to assemble a new file in the correct order and
to update the file table in elf file
.