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rornic
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rustcraft
Another Minecraft clone, written in Rust.
Apache License 2.0
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Seperate block textures into multiple files
#34
ajh123
opened
1 week ago
1
perf: more chunk loading improvements
#33
rornic
closed
3 weeks ago
0
refactor: use octree for chunk loading and generation
#32
rornic
closed
1 month ago
0
refactor: bevy migration
#31
rornic
closed
1 month ago
0
Add compatibility note
#30
rornic
closed
1 year ago
0
Add image to README.md
#29
rornic
closed
1 year ago
0
Add settings files
#28
rornic
closed
1 year ago
0
Read render distance from settings file
#27
rornic
closed
1 year ago
0
Update stone texture
#26
rornic
closed
1 year ago
0
Read render distance from a settings file
#25
rornic
closed
1 year ago
0
Introduce LODs for chunk meshes
#24
rornic
opened
1 year ago
0
Left click to break blocks
#23
rornic
closed
1 year ago
0
Handle vertical collisions properly
#22
rornic
closed
3 weeks ago
0
Refactor chunk loading
#21
rornic
closed
3 weeks ago
0
Refactor input system
#20
rornic
closed
3 weeks ago
0
Make jumping ‘snappier’
#19
rornic
closed
3 weeks ago
0
Use 'French sky blue' instead of 'Dark sky blue'
#18
rornic
closed
1 year ago
0
Add raycasting
#17
rornic
closed
1 year ago
0
Optimise fragment shader
#16
rornic
closed
1 year ago
0
Water transparency
#15
rornic
opened
1 year ago
0
Add max height for spawning
#14
rornic
closed
1 year ago
0
View frustum optimisations
#13
rornic
closed
1 year ago
0
Update readme
#12
rornic
closed
1 year ago
0
Update fog dist and stone generation
#11
rornic
closed
1 year ago
0
Spawn on blocks
#10
rornic
closed
1 year ago
0
Decouple camera from transform to fix movement when facing ground
#9
rornic
closed
1 year ago
0
Update stone and sand textures
#8
rornic
closed
1 year ago
0
Update the window title
#7
rornic
closed
3 weeks ago
0
Always spawn the player on top of a block
#6
rornic
closed
1 year ago
0
Left click to break blocks
#5
rornic
closed
1 year ago
0
Add simple raycasting
#4
rornic
closed
1 year ago
0
Cull occluded chunks
#3
rornic
closed
3 weeks ago
0
Parallel chunk generation
#2
rornic
closed
1 year ago
0
Free up meshes for unloaded chunks
#1
rornic
closed
1 year ago
0