ross-g / io_pdx_mesh

Import/Export files for the Clausewitz game engine
GNU General Public License v3.0
88 stars 11 forks source link

Won't import files for sins of a solar empire #13

Closed Ocelotank closed 4 years ago

Ocelotank commented 4 years ago

I have a mod with pdx mesh files that I am trying to open in blender. When I try to open them with the add on, I get this error:

Mesh import failed! 'NoneType' object is not iterable Traceback (most recent call last): File "C:\Users\carte\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_pdx_mesh\pdx_blender\blender_ui.py", line 387, in execute bonespace=self.chk_bonespace File "C:\Users\carte\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\io_pdx_mesh\pdx_blender\blender_import_export.py", line 1087, in import_meshfile for i, node in enumerate(shapes): TypeError: 'NoneType' object is not iterable

location: :-1

Is there a fix, or am I out of luck?

ross-g commented 4 years ago

Afraid you are out of luck. This project only supports the series of games developed by Paradox which use the Clausewitz engine.

In other words, Sins of A Solar Empire is not supported. It's a different engine made by a different developer. Sorry!