This project aims to allow editing of mesh and animation files used in the various Clausewitz Engine games created by Paradox Development Studios It's designed to run in both Maya (2018+) and Blender (2.93+).
Click here to view the latest release and download the io_pdx_mesh.zip file (this works with both Maya and Blender).
Maya | Blender |
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C:\Users\...\Documents\maya\scripts
) Command Line
to Python by clicking the label. import io_pdx_mesh;reload(io_pdx_mesh)
to launch the tool. User Preferences
panel. Add-ons
tab and select Install Add-on from file
. Pick the zip file you have downloaded. Sidebar
of the 3D View
. (View > Sidebar
if you have it closed) Sidebar
will now have a PDX Blender Tools
tab.
El Tyranos, creator of CK3's Community Flavor Pack
Kindly provided a PyCharm license from JetBrains for Open Source projects.