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rrickfox
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traffic-sim
GNU General Public License v3.0
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Script execution order
#85
rrickfox
closed
4 years ago
7
void SetVariable() ist keine guter Namen für ne Methode die keine kein Setter von 'Variable' ist
#84
funketh
closed
4 years ago
4
Feature/sub pathfinding
#83
rrickfox
closed
4 years ago
4
Feature/camera following
#82
Sidlertime
closed
4 years ago
5
Kamera die Car folgt
#81
Sidlertime
closed
4 years ago
0
Car AI - Erste Implementation und Festlegen der Datenstruktur
#80
oh-trentmann
closed
4 years ago
3
GUI - Auswählen einer zu ladenen Datei
#79
funketh
closed
4 years ago
3
delete bezier scene and pointplacer script
#78
rrickfox
closed
4 years ago
0
Bezier Szene funktioniert nicht mehr
#77
konstibob
closed
4 years ago
0
Szenen Laden funktioniert nicht im fertigen Build. Nur im Editor
#76
konstibob
closed
4 years ago
0
add missing utility import: nen kleiner fix
#75
konstibob
closed
4 years ago
0
add height to roads
#74
rrickfox
closed
4 years ago
0
use Utility.Constants directly
#73
rrickfox
closed
4 years ago
0
increase moving speed, make moving on edges optional
#72
rrickfox
closed
4 years ago
0
Cars spawn on wrong lane
#71
rrickfox
closed
4 years ago
1
individual road texture
#70
rrickfox
closed
4 years ago
0
GameObjectData/Vertex Inheritance
#69
funketh
closed
4 years ago
0
remove roadPrefab from EndPoint
#68
rrickfox
closed
4 years ago
1
Ungenutzes Übergeben von roadPrefab in EndPoint
#67
rrickfox
closed
4 years ago
1
In Edge wird nicht das subclassen von GameObjectData genutzt
#66
funketh
closed
4 years ago
2
Feature/road mesh
#65
Sidlertime
closed
4 years ago
0
Feature/road shape
#64
rrickfox
closed
4 years ago
4
move CONSTANTS.cs and Conversion.cs into own Utility folder and namespace
#63
funketh
closed
4 years ago
0
load a network from a file
#62
funketh
closed
4 years ago
2
Feature/behaviour modularity
#61
funketh
closed
4 years ago
0
fix usage of other before it was constructed
#60
funketh
closed
4 years ago
0
berechenbare properties
#59
funketh
closed
4 years ago
3
Feature/ensure immutability
#58
funketh
closed
4 years ago
0
ignore edges with no outgoing lanes for pathfinding
#57
funketh
closed
4 years ago
0
use hashset instead of list to improve speed of removal by value.
#56
funketh
closed
4 years ago
1
Implement pathfinding algorithm
#55
Shafma
closed
4 years ago
0
Feature/fix despawn iteration
#54
Shafma
closed
4 years ago
0
Error in DespawnCars
#53
Shafma
closed
4 years ago
0
allow calling the Vertex constructor with any number of edges which are automatically converted to an array
#52
funketh
closed
4 years ago
0
Car_ai (Einbinden von Pathfinding)
#51
rrickfox
closed
4 years ago
5
Feature/restructure spawners
#50
funketh
closed
4 years ago
3
AI - dynamischer Abstand
#49
oh-trentmann
closed
4 years ago
4
Probleme mit Spawner-Objekten
#48
Shafma
closed
4 years ago
5
Cleanup
#47
Shafma
closed
4 years ago
0
Release 0.1
#46
rrickfox
closed
4 years ago
0
Feature/car despawner
#45
rrickfox
closed
4 years ago
0
add ability to control spawnrate & endpoints of road in the editor
#44
rrickfox
closed
4 years ago
0
fix rotation bug of cars and road
#43
rrickfox
closed
4 years ago
0
rotation of road & cars
#42
rrickfox
closed
4 years ago
1
Feature/car ai
#41
oh-trentmann
closed
4 years ago
0
ignore *.DotSettings
#40
funketh
closed
4 years ago
0
grafische Kreuzungsverbindung
#39
rrickfox
closed
4 years ago
0
road shape
#38
rrickfox
closed
4 years ago
0
branch wechseln ändert nicht die aktive Szene?
#37
funketh
closed
4 years ago
1
develop als default branch auf GitHub einstellen?
#36
funketh
closed
4 years ago
1
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