RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.
As discussed in Discord, this should make it a bit easier for people to get things up and running without having to worry about specific Node versions.
I've kept the "Additional Commands" instructions for now, and moved the NodeJS setup steps there. I think in the long term we should move those into docker, but the main Dockerfile should be enough for most of our users.
As discussed in Discord, this should make it a bit easier for people to get things up and running without having to worry about specific Node versions.
I've kept the "Additional Commands" instructions for now, and moved the NodeJS setup steps there. I think in the long term we should move those into docker, but the main
Dockerfile
should be enough for most of our users.