RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.
GNU General Public License v3.0
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fix: reference global instanceId correctly for npc distance queries #416
I've done a project search for any other uses of
null
instanceId, I don't think there will be many more bugs.