RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.
GNU General Public License v3.0
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[CONTENT] Re-implement setInterval/setTimeout code into tasks #417
Actor.initiateRandomMovement
)rs:eating
)rs:ladders
)rs:taverly_dungeon_ladder
)rs:pickables
)rs:prospecting
)rs:sheep_shearing
)rs:crates
)rs:grain_hopper
andrs:grain_hopper_controls
)promises:custom_guards
)rs:sheep_shearing
) (depends on #415)