rust-community / talks

Presentations, Proposals, and Requests for talks for the Rust Community
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SF: Rust on Nintendo 64 #81

Open parasyte opened 5 years ago

parasyte commented 5 years ago

I attended the Rust Bay Area meetup a few times in the past, and have watched some recordings online. Really good stuff, all around.

I want to propose a talk for a project I have been working on recently; using Rust to write games and applications on Nintendo 64 hardware!

The talk outline currently looks something like this:

This is a project I have been working on for a little over a week. It shouldn't be unreasonable to condense the material into an hour presentation. I haven't actually announced the project anywhere, but it will all be open sourced (MIT), certainly by the time the talk is ready.

It isn't really a typical use case for Rust, but I believe it would be interesting for a few reasons; first because Rust hasn't targeted Nintendo 64 before (to my knowledge), and second because there are some details that can be challenging when bootstrapping a new target platform.

Thoughts, opinions?

Chris--B commented 5 years ago

I just stumbled across this from Google and would be very interested in seeing this information as a talk or a blog post series. Has this outline become something concrete?