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rust-console
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gba
A crate that helps you make GBA games
https://docs.rs/gba
Apache License 2.0
658
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50
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fixed.rs typo
#200
rileyJones
closed
3 hours ago
1
Push and pop registers in system mode within IRQ handler.
#199
Anders429
closed
2 months ago
4
Setting `RUST_IRQ_HANDLER` breaks interrupts on real hardware
#198
svkampen
closed
2 months ago
3
clothed functions
#197
Lokathor
closed
3 months ago
0
Get the GBA targets to Tier 2
#196
Lokathor
opened
6 months ago
11
This will be the v0.12 version
#195
Lokathor
closed
3 months ago
2
Add track_caller to fixed-point operator implementations
#194
zesterer
closed
6 months ago
1
Allow `gba` to be used in hosted environments
#193
zesterer
closed
6 months ago
6
Randomizer doesn't advance
#192
abledbody
closed
9 months ago
2
Add optional backend for `critical-section`
#191
ids1024
closed
9 months ago
2
Implement `Debug` for `Align4`.
#190
Anders429
closed
11 months ago
1
Add an example for a basic pong game with mode 3 graphics and drawing on vblank.
#189
EvanTheProgrammer
closed
1 year ago
3
Add an example for directly modifying pixels on mode 3 realtime during game vs loading a pixel array directly.
#188
EvanTheProgrammer
closed
1 year ago
4
Linker errors on newer nightly Rust builds
#187
gruxor
closed
9 months ago
2
mGBA debug logging allows data race from safe code.
#186
Anders429
closed
9 months ago
3
Consider depending on `fixed` crate for fixed point, instead of reimplementing
#185
ids1024
closed
3 months ago
3
Use `u8x2` for affine screenblocks, like in version 0.10
#184
ids1024
closed
1 year ago
2
License header for linker_scripts/mono_boot.ld?
#183
jturcotte
closed
1 year ago
2
Fix the memset/memclr pointer alignment
#182
jturcotte
closed
1 year ago
1
Fix the timer 1, 2 and 3 mmio addresses
#181
jturcotte
closed
1 year ago
0
Implement `GbaCellSafe` for `Fixed`
#180
ids1024
closed
1 year ago
0
Add cartridge IO port addresses
#179
ids1024
closed
1 year ago
4
question about arm7 binaries on debug
#178
SeleDreams
closed
6 months ago
17
Fix definition of `row_col` for affine screenblock
#177
ids1024
closed
1 year ago
3
Add From<u16> to KeyInput and invert new()
#176
evie-calico
closed
1 year ago
4
Remove usage of global_asm
#175
Lokathor
closed
1 year ago
0
:bug: fix OBJ_PALETTE mem address
#174
rzru
closed
2 years ago
2
[Suggestion] Make voladdress and bitfrob workplace inherited
#173
gruxor
closed
9 months ago
1
document vram access patterns
#172
Lokathor
closed
6 months ago
0
docs: explain that extern C fn doesn't mean actually C code
#171
Lokathor
closed
2 years ago
0
ROM not working after objcopy + gbafix
#170
ids1024
closed
2 years ago
3
memclr4 and memclr8 incorrect docs
#169
Lokathor
closed
2 years ago
0
v0.7.0-remake
#168
Lokathor
closed
2 years ago
0
Add TextEntry mmio type
#167
nicopap
closed
2 years ago
1
Use paste to remove a whole bunch of repetition
#166
Sp00ph
closed
2 years ago
9
Add support for MultiPlay communcation
#165
TheHans255
opened
2 years ago
7
Cargo.toml: cargoflags -> cargo-args
#164
LunarLambda
closed
2 years ago
0
version 0.6
#163
Lokathor
closed
2 years ago
0
Clear the repo
#162
Lokathor
closed
2 years ago
0
Friendly interface for key inputs
#161
davidhollis
closed
1 year ago
2
Use half-word write for WAITCNT access
#160
ShinySaana
closed
2 years ago
0
Include `iwram` section in linker script
#159
ShinySaana
closed
2 years ago
1
High registers (r8+) cannot be used
#158
mattlgy
closed
2 years ago
1
Using asm and global_asm from core::arch module.
#157
mattlgy
closed
2 years ago
11
`asm!` and `global_asm!` moved to `core::arch`
#156
mattlgy
closed
2 years ago
2
update voladdress dep to 1.0
#155
Lokathor
closed
2 years ago
0
Incorrect example code in docs for art::CGA_8X8_THICK
#154
ash2x3zb9cy
closed
3 years ago
1
Improve interrupt handling
#153
Ruin0x11
closed
1 year ago
3
Many vblank irqs sent per frame
#152
Sp00ph
closed
2 years ago
17
investigate what registers are available for inline-asm trashing
#151
Lokathor
closed
2 years ago
1
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