rustwasm / gloo

A modular toolkit for building fast, reliable Web applications and libraries with Rust and WASM
https://gloo-rs.web.app
Apache License 2.0
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rust wasm web webassembly

Gloo

A toolkit for building fast, reliable Web applications and libraries with Rust and Wasm.

What?

Gloo is a collection of libraries, and those libraries provide ergonomic Rust wrappers for browser APIs. web-sys/js-sys are very difficult/inconvenient to use directly so gloo provides wrappers around the raw bindngs which makes it easier to consume those APIs. This is why it is called a "toolkit", instead of "library" or "framework".

Background

In the Rust and WebAssembly working group's 2019 roadmap, we chose to deliberately cultivate our library ecosystem by building a modular toolkit:

Collaborating on a Modular Toolkit

The idea of building [high-level libraries] in a modular way that will allow others in the community to put the components together in a different way is very exciting to me. This hopefully will make the ecosystem as a whole much stronger.

In particular I’d love to see a modular effort towards implementing a virtual DOM library with JSX like syntax. There have been several efforts on this front but all have seemed relatively monolithic and “batteries included”. I hope this will change in 2019.

— Ryan Levick in Rust WebAssembly 2019

Don't create branded silos. Branding might perhaps be useful to achieve fame. But if we truly want Rust's Wasm story to succeed we should think of ways to collaborate instead of carving out territory.

— Yoshua Wuyts in Wasm 2019

In 2018, we created foundational libraries like js-sys and web-sys. In 2019, we should build modular, high-level libraries on top of them, and collect the libraries under an umbrella toolkit crate for a holistic experience. This toolkit and its libraries will make available all the batteries you want when targeting Wasm.

Building a greenfield Web application? Use the whole toolkit to hit the ground running. Carefully crafting a tiny Wasm module and integrating it back into an existing JavaScript project? Grab that one targeted library you need out from the toolkit and use it by itself.

Gloo is this modular toolkit.

Goals

Example

This example uses gloo::events for adding event listeners and gloo::timers for creating timeouts. It creates a <button> element and adds a "click" event listener to it. Whenever the button is clicked, it starts a one second timeout, which sets the button's text content to "Hello from one second ago!".

use gloo::{events::EventListener, timers::callback::Timeout};
use wasm_bindgen::prelude::*;

pub struct DelayedHelloButton {
    button: web_sys::Element,
    on_click: events::EventListener,
}

impl DelayedHelloButton {
    pub fn new(document: &web_sys::Document) -> Result<DelayedHelloButton, JsValue> {
        // Create a `<button>` element.
        let button = document.create_element("button")?;

        // Listen to "click" events on the button.
        let button2 = button.clone();
        let on_click = EventListener::new(&button, "click", move |_event| {
            // After a one second timeout, update the button's text content.
            let button3 = button2.clone();
            Timeout::new(1_000, move || {
                button3.set_text_content(Some("Hello from one second ago!"));
            })
            .forget();
        });

        Ok(DelayedHelloButton { button, on_click })
    }
}

Get Involved!

Want to help us build Gloo? Check out CONTRIBUTING.md!