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s-halliwell-sae
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game-engine-club
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Renderer Design
#26
stevehalliwell
opened
9 years ago
0
jemalloc driven standard way of newing and deleting objects
#25
stevehalliwell
opened
9 years ago
0
Attributions /credits
#24
stevehalliwell
opened
9 years ago
0
game engine name?
#23
stevehalliwell
opened
9 years ago
0
sdl resources for resman
#22
stevehalliwell
opened
9 years ago
0
find or create profiler for use in engine
#21
stevehalliwell
opened
9 years ago
0
jemalloc based stl allocator, with class and pod variants
#20
stevehalliwell
closed
9 years ago
1
messaging system
#19
stevehalliwell
opened
9 years ago
2
sdl2 added to 3rd party libs and props sheet
#18
stevehalliwell
closed
9 years ago
0
SFML doesn't support OpenGL >3.0 (at least, easily)
#17
manpat
closed
9 years ago
1
Add jemalloc to 3rd party test
#16
stevehalliwell
closed
9 years ago
2
add sfml to 3rd party test
#15
stevehalliwell
closed
9 years ago
1
add lua to 3rd party test
#14
stevehalliwell
closed
9 years ago
0
debug and release specific property sheets to handle debug and release versions of libs
#13
stevehalliwell
opened
9 years ago
0
GAME ENGINE CLUB WEBSITE
#12
cschnitzerling
opened
9 years ago
0
render research
#11
stevehalliwell
closed
9 years ago
0
precompiled header
#10
stevehalliwell
opened
9 years ago
0
post build step to ensure all dlls are where they need to be
#9
stevehalliwell
opened
9 years ago
0
allocators
#8
stevehalliwell
opened
9 years ago
3
Entity system design
#7
stevehalliwell
opened
9 years ago
0
determine requirements for ogl
#6
stevehalliwell
closed
9 years ago
0
property sheet including all 3rd party inc/libs etc.
#5
stevehalliwell
closed
9 years ago
0
3rd party api basic test suite
#4
stevehalliwell
closed
9 years ago
0
set up 3rd party api instructions
#3
stevehalliwell
closed
9 years ago
0
3rd party research
#2
stevehalliwell
opened
9 years ago
0
Sprite on screen
#1
stevehalliwell
opened
9 years ago
0