The status effect used in Geothermal Designmask simply has no effect, i have tried any other int calculation the engine offers and none of them actively effect the Statuscollection HeatSinkCapacity.
"effectType": "StatisticEffect",
"Description":
{
"Id": "DesignMaskGeothermal",
"Name": "GEOTHERMAL",
"Details": "This unit moved through geothermal terrain. It will only sink 50% of its normal heat until the end of its next activation.",
"Icon" : "uixSvgIcon_designMask_rough"
},
"statisticData":
{
"statName": "HeatSinkCapacity",
"operation": "Int_Multiply_Float",
"modValue": "0.5",
"modType": "System.Single"
},
"nature": "Debuff"
The status effect used in Geothermal Designmask simply has no effect, i have tried any other int calculation the engine offers and none of them actively effect the Statuscollection HeatSinkCapacity.