Overworld is a multiplayer game server framework for Erlang and other BEAM languages, designed to seamlessly integrate with the Godot Game Engine.
Overworld provides developers with a toolkit to build scalable, multiplayer games more efficiently. It manages several low-level aspects of network communication, including:
Abstracting the networking details, Overworld allows developers to concentrate more on game logic and less on communication infrastructure. This framework is suitable for various multiplayer game types, from small co-op experiences to larger online games.
Key features of Overworld include:
Overworld aims to provide a solid foundation for multiplayer game development, streamlining the process of creating networked games while leveraging the robustness of Erlang/OTP.
Overworld is released under the MPL 2.0 License. See the LICENSE file for more details.
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