Closed xFN10x closed 8 months ago
This problem should be fixed in LuaRT 1.6.0 I let this issue opened for now. Please give me feedback at this time
it still does it
Yes you are right. In fact when using Picture:load()
the size of the loaded Picture will be the size of the image.
In next version, the Picture:load()
method will accept two optional arguments to specify the wanted width and height
in the program im writing, i have a Picture that sets it to a certain thing every time you do something, but the images were too small, so i made the image twice the size. But when i set it, it goes back to the orignal size, then i have to put it back again. This is very slow, and you can see how slow it is if you use it.