Open mochaaP opened 1 year ago
Lua Language Server support for LuaRT will be a great move. If you have questions or need help just ask 😉
@samyeyo Would it be okay if I put the type annotations to types/
or lib/types
?
Yes lib/types
should be more appropriated
Hi @samyeyo, do you have time to assistance on the lrtobject
s? I'm a bit confused about the API design
Yes, sure, how can I help you ?
If I understood that correctly, it could be a userdata
type abstracted as a @class
, but I'm not sure how can I define the getter & setter functions, instancing and inheritance
https://github.com/LuaLS/lua-language-server/wiki/Annotations
as it's the base of many other interfaces, this need to be completely typed in the annotations
if there are any features missing in the language server, leave a feedback here and I will open an issue upstream.
In fact there are two types of objects :
userdata
userdata
A Lua defined object can single inherit both kind of objects A C defined object don't have inheritance (it can be simulated as for ui Widgets)
A getter function starts with get_
and setters with set_
An instance has a table named __type
in it's metatable, that contains a field __name
set to a string, the name of the object/class
I'm planning on adding LuaLS integration to LuaRT. This issue is a progress tracker for it.
Progress
Further ideas: