This program controls a Big Reactors nuclear reactor in Minecraft with a Computercraft computer, using Computercraft's own wired modem connected to the reactors computer control port. It uses a PID (en.wikipedia.org/wiki/PID_controller) for each device controlled.
These scripts are known to run on:
Minecraft 1.6.4
Minecraft 1.7.10
Minecraft 1.12:
To simplify the code and guesswork, I assume the following monitor layout, where each "monitor" listed below is a collection of three wide by two high Advanced Monitors:
One Advanced Monitor for overall status display plus
one or more Reactors plus
none or more Turbines. OR
One Advanced Monitor for overall status display plus (furthest monitor from computer by cable length)
one Advanced Monitor for each connected Reactor plus (subsequent found monitors)
one Advanced Monitor for each connected Turbine (last group of monitors found).
If you enable debug mode, add one additional Advanced Monitor for #1 or #2.
When using actively cooled reactors with turbines, keep the following in mind:
This script is available from:
Start-up script is available from:
Other reactor control program which I based my program on:
A simpler Big Reactor control program is available from:
Reactor Computer Port API: http://wiki.technicpack.net/Reactor_Computer_Port
Computercraft API: http://computercraft.info/wiki/Category:APIs
Big Reactors Efficiency, Speculation and Questions! http://www.reddit.com/r/feedthebeast/comments/1vzds0/big_reactors_efficiency_speculation_and_questions/
Big Reactors API code: https://github.com/erogenousbeef/BigReactors/blob/master/erogenousbeef/bigreactors/common/multiblock/tileentity/TileEntityReactorComputerPort.java
Big Reactors API: http://big-reactors.com/cc_api.html
Big Reactor Simulator from http://reddit.com/r/feedthebeast : http://br.sidoh.org/
A tutorial from FTB's rhn : http://forum.feed-the-beast.com/threads/rhns-continued-adventures-a-build-journal-guide-collection-etc.42664/page-10#post-657819
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