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sbarisic
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NuklearDotNet
.NET binding for the Nuklear immediate mode GUI
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update to dotnet 8
#30
pingvin12
closed
7 months ago
1
Solution not passing build
#29
sbarisic
opened
8 months ago
3
Added MonoGame example.
#28
Donaut
closed
8 months ago
1
Make Render and HandleInput public
#27
shayded-exe
closed
10 months ago
0
Add option to always render even if there was no input
#26
shayded-exe
opened
10 months ago
0
Is this updated with recent Nuklear version?
#25
nyaruku
closed
9 months ago
4
Font Issue
#24
yatesm4
opened
1 year ago
2
Method like "GetSubMeshCount()" missing.
#23
DaEgi01
opened
1 year ago
3
can support use with blazor?
#22
srxqds
opened
2 years ago
1
Status Questions
#21
pha3z
opened
2 years ago
2
Mono Game update
#20
Donaut
closed
3 years ago
0
[BUG] Force redraw will not occur if you don't have any input.
#19
Donaut
closed
3 years ago
3
Implemented IFrameBuffer interface.
#18
Donaut
closed
3 years ago
1
Update tested_working
#17
sbarisic
closed
3 years ago
0
IFrameBuffered
#16
Donaut
closed
3 years ago
4
MonoGame Example
#15
Donaut
closed
3 years ago
0
MonoGame implementation.
#14
Donaut
closed
8 months ago
5
Merge master into tested_working
#13
sbarisic
closed
4 years ago
0
Trying to build the project in Visual Studio 2019 results with a build error.
#12
Donaut
closed
4 years ago
2
dotnet core support
#11
merl111
opened
4 years ago
2
dotnet core compatibility
#10
merl111
opened
4 years ago
4
Updated to latest working
#9
sbarisic
closed
5 years ago
0
I've pulled the repo and not a single example works
#8
yar1k0v
closed
5 years ago
3
How do I get the NuklearDevice?
#7
NotHunter101
closed
5 years ago
1
[ImgBot] optimizes images
#6
imgbot[bot]
closed
5 years ago
0
Wrong calling convention for delegates
#5
kg
closed
5 years ago
1
Something wrong with WinForms example
#4
Krakean
opened
6 years ago
5
WPF or windows form example?
#3
Donaut
closed
6 years ago
2
Put bigger fields later in unions
#2
leafi
closed
6 years ago
0
Make struct fields public by default
#1
leafi
closed
6 years ago
1