1.25 DayZ Chernarus Building, Hunting, Farming, Fishing & Trading PvE xml Mod Changelog & Terms Of Use
Limited Testing on PC Chernarus Local Server DAYZ EXPERIMENTAL Version 1.25 MAY 2024.
Created by @scalespeeder. Please report bugs & errors to scalespeeder@gmail.com with screenshots.
TERMS OF USE THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Using these modded xml files could break the functioning of your DAYZ server, requiring a reinstall that would wipe all player progress.
Using these modded xml files neccessitates increased regular restarts to prevent server crashing.
It is suggested you thoroughly test your server after applying these files to ensure proper functioning of your server.
To install these files simply reset your XMLS to default, then upload these over the top of your existing files and restart your server.
These XML files will add a one-off Trader Truck parked outside the shop in Novy Sobor. DONE.
A special "Event" tuck ("VehicleTruckEvent") has also been added. The "event truck" spawns in at the top of the Ski Run in the West, and the idea behind it is that it is a "spare" truck that you can load up with whatever you like (edit its entry in cfgspawnabletypes), and it won't appear anywhere else. I wanted a truck that I could fill with weapons, or NVG, or Hesco crates, or barrels, or tents etc, that could be used to "create" events elsewhere in the map eg laying out a race track at NWAF, or putting tents down for a Conquest type PvP event etc - in otherwords a simple way a server owner can easily spawn in a lot of items and them have the ability to drive them somewhere. DONE.
The Trader Truck and Event Truck are one-off spawns. To make them spawn in again, either "ruin" the engines or disable and re-enable the event. DONE.
cfggameplay.json includes map function config that shows player position without needing GPS Receiver, tourist map or compass, and build anywhere settings. cfggameplay.json must be enabled in server settings and / or serverdz.cfg. DO NOT USE cfggameplay,json if you don't want build anywhere enabled.
Latest 1.25 item, SV 98 / VS 89 Sniper Rifle added, will spawn with mag and a scope. DONE.
Latest 1.24 items added - Vikhr gun & mag, new helmets. Guns now have a chance of spawning with bullets, even if no mag.
Latest 1.23 items added inc m14 DMR, hats, etc.
Lots of items spawn in pristine. (New damage system now means a few items will spawn with damage.) DONE.
Witches Night Event spawns bonfires in with seasonal loot. DONE.
LOADS of trucks complete and with building stuff. DONE.
Humvee spawns in complete with gear in back. DONE
Trader Truck Outside Shop At Novy. DONE.
Event Truck At Ski Resort. DONE.
CARS complete and with gas - compass - map - water bottle - can of drink - knife - whetstone - tins of food - can opener - lighter - gas - gas cooker - water purification - cooking pot (1/4 possible spawns) DONE.
Olga (CivilianSedan) as above, with fishing rod , 2 hooks, DONE.
Gunter (Hatchback) as above, with blaze, scope and ammo. DONE.
Sarka (Sedan_02) as above with spade, lime, packs of seeds. DONE.
Except:
Mixed Rusty ADA (offroadhatchback) spawns with gas, egg, M4A1, Stock, Scope, 2x mags (2 x Supressor?) 2 x Ammo Boxes, weapon repair kit, food and drink, combat knife, deagle, 2 x mags, box of ammo, 2 x supressors, handgun scope. DONE.
Mixed Rusty Olga spawns with gas, egg, VSS, Stock, scope, 2 x mags 2 x ammo boxes, weapon repair kit, food and drink combat knife, deagle, 2 x mags, box of ammo, 2 x supressors, handgun scope DONE
Mixed Rust Gunter spawns with gas, egg, Asval, stock, scope, 2 x mags, 2 x ammo boxes, weapon repair kit food and drink combat knife, deagle, 2 x mags, box of ammo, 2 x supressors, handgun scope DONE
Mixed Rusty Sarka spawns with gas, egg, Draganov, stock, scope, 2 x mags, ammo boxes (2 x supressor?) weapon repair kit combat knife, deagle, 2 x mags, box of ammo, 2 x supressors, handgun scope DONE
Increase potential heli crash sites. DONE.
Dynamic Event Loot Weapons Increased inc LAR (FAL) VSS, SVAL (ASVAL) & VSD (SVD), including mags. Now all only counted on map, not on player. DONE.
Most non-weapons removed from heli-crashes. DONE.
Duct Tape & sharpening stone spawns increased. DONE.
More sterilysing agents spawn in. DONE.
More NBC PPE spawns in, civilian & military. DONE.
More Gas Masks spawn in, more filters spawn in. DONE.
More Gas Pen spawns in, added to medic spawns. DONE.
Increased number of Axes, including coloured varients DONE.
More knives spawn in. DONE.
More of new police rifle & mags. DONE.
More of Famas rifle & Mags. DONE.
More of AUG rifle & Mags. DONE.
Magazines spawn with significantly more ammo. More Mags. DONE.
Guns should spawn with mags & suppressors, if they take one. DONE.
More suppressors. DONE.
Coloured Variants of Assault Rifles and Moisins spawn. (AR's mainly In gas area at Rify & Pavolovo) DONE
Slightly More Ammo. DONE.
Slightly more food. Slightly more drink. DONE.
More Wire spawns in. DONE.
More collapsable barriers spawn in. DONE.
More stones spawn in along coast. DONE.
More large military bags, more vests, more tents. DONE.
MORE NVG MORE 9V BATTs. DONE.
More medical supplies. DONE.
Some surprises. - pumpkin helms - weed - alchol - cigs - oil - defib - easter eggs . DONE.
8 hour server restart with simple countdown.
GOOD LUCK!