schrum2 / EvoCraft-SCOPE

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Add in additional load options #57

Closed MuellMark closed 2 years ago

MuellMark commented 2 years ago

Right now there is only one way to load: loading in from the command line, and then continuing the evolution. We should add in an option, most likely as a command line parameter, to allow the shapes to be generated, but not to evolve them further.

MuellMark commented 2 years ago

Added in the new command line parameter LOAD_SAVED_NO_EVOLUTION which allows for a file containing specified shapes to be generated. worked with #49 to ensure the correct structures were generated.