sclark39 / FairFeelingLoot

Visual Loot Table Designer for Fair-Feeling Loot Drops in UE4
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Blueprint Selector node #20

Open sclark39 opened 3 years ago

sclark39 commented 3 years ago

Feed in a custom class interface (TSubclassOf), which the node will instantiate and use to select which edge to follow.

Maybe this could be combined into the Blueprint Callback node.

sclark39 commented 3 years ago

I think I'm going to remove this from v1, and plan to add it in a future release.