sclark39 / FairFeelingLoot

Visual Loot Table Designer for Fair-Feeling Loot Drops in UE4
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Fair Feeling Loot

YOU MUST BUY THIS PLUGIN FROM THE UNREAL MARKETPLACE TO USE IT.

This github repository is provided for reference purposes ONLY and to make maintenance and support easier for those with a license to the plugin. Feel free to submit issues and fixes / improvements as pull requests.

To receive a license to the software you must purchase it from the Unreal Marketplace:

Marketplace Description

When your player kills a monster, what loot should you drop? How will you randomize it? This plugin provides a graph-based editor for creating Loot Table Definitions describing how your random drop logic should work, as well as what randomly rolled stats your loot should have. You can use this to craft a fun looting experience for your players.

Within your Loot Table Definition you can use multiple forms of random choice, including weighted choice, shuffle-bag, and negentropy. Loot Table Definitions also allow for dynamic weights, and offer parameters that can be used to drive logic and decisions within the Loot Table Definition’s graph. By utilizing different forms of random choice and smart usage of parameters, you can craft an experience for your players that feels random, but also feels fair.

Features: