Closed Kessus closed 3 years ago
You can disconnect all connections by clicking the node, but the issue here is "Edge" type connections can't be disconnected this way one by one, but "Non-edge" ones can.
With only one child connection you can disconnect the "Edge" only by alt-clicking on its upper part (the one without the arrow). With two or more you can't disconnect them this way at all.
This is actually an issue in the vanilla animation state editor too. Not going to be fixing this one either.
Steps to replicate:
Found on RandomChoice, Negentropy, Shufflebag, SwitchOnNameParam, TestFloatParam. Basically all of the nodes that have parameterized connections to their children (weights, param values etc.)