sclark39 / FairFeelingLoot

Visual Loot Table Designer for Fair-Feeling Loot Drops in UE4
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Change the RepeatRange variable values in RepeatMultiple node from float to int #28

Closed Kessus closed 3 years ago

Kessus commented 3 years ago

Since the values are converted to int internally, there seems to be no point in having floating point values there. They could suggest a random chance of rolling 1 higher which would be misleading.