Quadrakill is a multiplayer topdown pixel arena shooter written with socket.io and pure canvas, with a little react and redux for the UI.
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Quadrakill
Deployment
- Auto deploys are setup on master
- The socket server is being deployed to a Digital Ocean VPS
- There's some additional work to be done here, see this issue
- The static files/frontend is on surge
- There's some additional work to be done here too, see this issue
Setup
git clone
this repo
npm i
Running
- run
npm start
- or
npm run dev
- if you want webpack/nodemon to watch for changes and reload
npm test