scottbot95 / RoR2ModManager

A simple mod manager built using electron. Currently only supports BepInEx mods
MIT License
25 stars 3 forks source link

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Introduction

A simple mod manager for Risk of Rain 2 build using Angular and Electron.

Features

Getting Started

Simply download and install the latest version found on the releases page to get started.

From there, simply select which mods you would like to install (dependencies will be automatically selected for you) and click 'Apply'. It won't seem like it's doing anything, but don't worry, it will begin downloading and installing your selected mods shortly. (I'm working on a progress screen)

Screenshots

Package Installation

Step 1 Step 1 Step 2 Step 2 Step 3 Step 3

Config Editor

Config Editor

screenshot

For Developers

To build for development

Voila! You can use your Angular + Electron app in a local development environment with hot reload !

The application code is managed by main.ts. In this sample, the app runs with a simple Angular App (http://localhost:4200) and an Electron window. The Angular component contains an example of Electron and NodeJS native lib import.

Included Commands

Command Description
yarn ng:serve:web Execute the app in the browser
yarn build Build the app. Your built files are in the /dist folder.
yarn build:prod Build the app with Angular aot. Your built files are in the /dist folder.
yarn electron:local Builds your application and start electron
yarn electron:linux Builds your application and creates an app consumable on linux system
yarn electron:windows On a Windows OS, builds your application and creates an app consumable in windows 32/64 bit systems
yarn electron:mac On a MAC OS, builds your application and generates a .app file of your application that can be run on Mac

Your application is optimised. Only /dist folder and node dependencies are included in the executable.