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scurest
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apicula
Convert Nintendo DS .nsbmd models
BSD Zero Clause License
160
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Unable to convert the model if no textures are found
#67
emannotava
closed
3 days ago
1
Add cli flags for various viewer settings
#66
ExcaliburZero
closed
1 month ago
2
Model animation playing too fast
#65
ExcaliburZero
opened
1 month ago
4
Textures no longer display on windows viewer
#64
As1th
closed
3 months ago
4
New version incredibly slow
#63
As1th
closed
3 months ago
3
Mesh error when viewing/exporting
#62
bingusgaming490
opened
5 months ago
0
add exporting models in .obj format
#61
Ya-Block
closed
4 months ago
1
"[ERROR] don't understand option"
#60
MrGingerBreadd
closed
9 months ago
0
GUI? :3c
#59
JAnon-dot-gov
closed
4 months ago
2
Add support for "_vlx" files
#58
inconsistent-dg
opened
1 year ago
0
Strange error when exporting NSBMD with NSBCA
#57
Omnitsu
closed
10 months ago
0
[ERROR] too many input files! I only need one
#56
nyancities
closed
4 months ago
1
Read full sample list
#55
stxticOVFL
opened
1 year ago
0
Picross 3d Has empty models and animation files
#54
Mangna1
closed
4 months ago
1
When extracting the blaze and sonic model from sonic rush, it only extracts one animation
#53
ghost
closed
1 year ago
0
what does the "Ran out of data" error mean?
#52
ghost
closed
1 year ago
1
Drone Tactics Animations (.nsbca) can't be converted
#51
Tosyk
closed
4 months ago
1
macOS: command not found
#50
reppoy
closed
2 years ago
1
Extracting Sequenced animations
#49
the10thWiz
opened
2 years ago
0
Converting to DAE combining meshes together
#48
admiralamott1
opened
2 years ago
0
Doesn't work, it just doesn't work...
#47
LandonAndEmma
closed
4 months ago
0
[ERROR] output directory already exists
#46
LandonAndEmma
closed
2 years ago
1
SM64DS seems to yield no results?
#45
RedBrumbler
closed
4 months ago
2
Export named animation, and data dump
#44
bonzairob
closed
2 years ago
1
Unable to get animations from a certain DS game
#43
Jazun
opened
2 years ago
0
weird uv / unsupported feature in spirit tracks models in viewer and exported models
#42
steventylerseanherr
opened
2 years ago
3
Only extracting Textures?
#41
SameplayerDE
closed
2 years ago
5
info command that outputs in json format
#40
SameplayerDE
closed
3 years ago
2
Wrong texture applied in the viewer or when converted
#39
SameplayerDE
opened
3 years ago
5
Crashes when minimizing
#38
As1th
closed
4 months ago
1
Doesn't find proper palette for texture (Pokemon Follower Overworlds)
#37
Ayukito
closed
3 years ago
6
NSBTX file doesn't get converted to PNG
#36
Ghostrider231
closed
3 years ago
1
Maintain FileSystem structure?
#35
keanine
closed
3 years ago
1
NSBTX textures don't get converted to PNGs
#34
vSxnc
closed
3 years ago
2
apicula crashes immediately after launching
#32
Luke-L
closed
3 years ago
7
Native Animation Decompression + NSBVA/NSBMA Support?
#31
Schollidazed
opened
3 years ago
9
[Suggestion] More info on space
#30
LuigiXHero
closed
4 years ago
1
Add support for compressed files in "convert" (LZ77)
#29
Ecconia
opened
4 years ago
2
Others games.
#28
Contra6
closed
4 years ago
2
Refuses to start
#27
ItzDannio25
closed
4 years ago
4
Can't export fbx with the UV mirrored
#26
Safraann
closed
4 years ago
8
Fix texture matrices
#25
scurest
opened
4 years ago
2
Calculate normals correctly
#24
scurest
opened
4 years ago
0
Avalon Code: weird banding at map edges
#23
scurest
closed
4 years ago
1
Scale blows up at model extremities
#22
scurest
opened
5 years ago
0
Update BUILDING.md
#21
Jenna1337
closed
5 years ago
2
Call Of Duty Modern Warfare roomset NSBMDs not working
#20
CrashOveride95
closed
5 years ago
2
Crashes when minimizing/restoring the viewer window several times
#19
LexouDuck
closed
5 years ago
1
Add missing # to normals-array reference
#18
NicklasHJ
closed
5 years ago
1
Format code using 'cargo fmt'
#17
Atul9
closed
5 years ago
1
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