L4D2 VR Prototype
Use this mod at your own risk of getting VAC banned. Use the -insecure launch option to help protect yourself. (Also contains lots of flashing lights)
Things that work
- Singleplayer and multiplayer (see below)
- 6DoF VR view
- Motion controls for guns and melee weapons
- Workshop content
Things that need fixing
- Interactions and throwables require you to aim with your face
- Roomscale needs work
- CPU is underutilized
How to use
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Download L4D2VR.zip and extract the files to your Left 4 Dead 2 directory (steamapps\common\Left 4 Dead 2)
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Launch SteamVR, then launch Left 4 Dead 2 with these launch options:
-insecure -window -novid +mat_motion_blur_percent_of_screen_max 0 +crosshair 0 -w 1280 -h 720 +mat_queue_mode 0 +mat_vsync 0 +mat_antialias 0 +mat_grain_scale_override 0
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At the menu, feel free to change these video settings.
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Load into a campaign.
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To recenter the camera height, press down on the left stick. To see the HUD, aim the controller up or down.
How to play multiplayer
- The host must have the mod installed and the server must be set to local. Other players can play in VR too (if they also installed the mod).
- To host a local server, click Play Campaign -> Play With Friends -> Create new campaign lobby -> Server Type: Local Server
- You can make your game public if you want.
- Versus works but it's barely been tested.
Troubleshooting
If the game isn't loading in VR:
If the game is stuttering, try:
- Steam Settings -> Shader Pre-Caching -> Allow background processing of Vulkan shaders
If the game is crashing, try:
- Lowering video settings
- Disabling all add-ons then verifying integrity of game files
- Re-installing the game
Build instructions
git clone --recurse-submodules https://github.com/sd805/l4d2vr.git
- Open l4d2vr.sln
- Set to x86 Debug or Release
- Build -> Build Solution
Note: After building, it will attempt to copy the new d3d9.dll to your L4D2 directory.
Utilizes code from