Open sdfgeoff opened 2 months ago
Ie: perimeters.
I asked about it here without much luck for an explicit solution, though there are some pointers: https://stackoverflow.com/questions/78359671/algorithm-for-insetting-boundary-edges-on-a-3d-polygon-mesh
This appears to be a hard problem, amd is apparently known as 'geodesics' https://stackoverflow.com/questions/25814549/geodesic-computation-on-triangle-meshes
This paper appears to describe a solution:
Crane K, Weischedel C, Wardetzky M. Geodesics in heat: a new approach to computing distance based on heat flow[J]. ACM Transactions on Graphics (TOG), 2013, 32(5): 152
With a possible implementation here: https://stackoverflow.com/questions/25814549/geodesic-computation-on-triangle-meshes
Also see:
Accurate Computation of Geodesic Distance Fields for Polygonal Curves on Triangle Meshes
Which includes mesh refinement to accurately represent corners/intersects in the distance field
Ie: perimeters.
I asked about it here without much luck for an explicit solution, though there are some pointers: https://stackoverflow.com/questions/78359671/algorithm-for-insetting-boundary-edges-on-a-3d-polygon-mesh
This appears to be a hard problem, amd is apparently known as 'geodesics' https://stackoverflow.com/questions/25814549/geodesic-computation-on-triangle-meshes
This paper appears to describe a solution:
With a possible implementation here: https://stackoverflow.com/questions/25814549/geodesic-computation-on-triangle-meshes