3D printers extrude plastic to build objects, and current slicers (Eg Prusa, Cura) do so via moving the toolhead in an X-Y horizontal plane called a "slice". These 2D slices have some issues, namely shallow angles and overhangs. If you want to print a shape like the letter "T" the ends of the top arm will droop as the printer is extruding plastic over nothing but air. To combat this, most slicers allow you to generate support material to hold these parts up.
There is another option that recently emerged called "conical slicig", whereby the "slice" is no longer flat, but instead shaped like a cone. This means that the part grows from the inside to the outside (on the vertical axis), meaning that printing is much less likely to happen completely unsupported.
The question is how to implement this generically so that it can be done on any 3D model with overhangs in any direction. This repository holds the answer.
Here's a model with some 90 degree overhangs:
And here's a potential arrangement of layers that avoids needing any support material:
Michael Wüthrich, Maurus Gubser, Wilfried J. Elspass 1 and Christian Jaeger
(2021). A Novel Slicing Strategy to Print Overhangs without Support Material
This is the first description of printing in cone shapes to avoid overhangs.
Rene K. Mueller (2021) Slicer4RTN Blog
Tim Kuipers, Eugeni L. Doubrovski, Jun Wu, Charlie C.L. Wang (2020). A Framework for Adaptive Width Control of Dense Contour-Parallel Toolpaths in Fused Deposition Modeling
Reading this paper is what prompted me to start thinking about this problem. I wondered if it's solution could be generatlized to 3 dimensions to generate variable layer heights. Yes you could generalize it, but you need a magical 6DOF printer and the print "bed" wouldn't exist.
Daniel Ahlers (2018) 3D Printing of Nonplanar Layers for Smooth Surface Generation
James Sherwood Page, Autodesk Inc (2015) Systems and methods for improved 3D printing (US10005126B2)
To the best of my knowledge, this work does not infringe on this patent as the generated tool paths do not conform to the object surface, but it does describe non-planar printing.
Stefan Hermann, CNC Kitchen
For communicating developments in the 3D printing space and putting them to the test in a scientifically rigorous manner.
Given a model to print (red) An already printed part (green) And the previosly printed layer (blue)
Displace the previously printed layer by the layer height along it’s surface normals
Minkowski Sum with a cone of your hotends “safe” angle. (ie extrude all loose edges down and at an angle. It's pretty much the same thing.)
Clamp to model bounds and subtract already printed parts. The result is the volume that you have to fill with plastic
Take the top surface. This is the "slice" that the tip of the extruder travels along.
How well does it work? Here's the complete shape sliced:
And even if there are overhangs on multiple axis it indeed does conical slices properly:
Things I want to do:
Demo made in blender geometry nodes to visualize proof of concept:
Patent search. Haven't found anything yet. US10005126B2 doesn't cover it as we aren't using the top surface of the model to influence extrusion amounts.
Things I want to do:
I call it "shockwave" because when drawing diagrams to figure this out I noticed
how the layers look like wave propagation:
It looks like someone has applied an impact to the bed and are modeling the way the impact flows through the part to print!