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seanerice
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UnityVoxelEngine
I made this for fun. Basically a Minecraft clone.
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Miscellaneous blocks missing.
#11
seanerice
opened
6 years ago
0
Implement bfs rendering system.
#10
seanerice
opened
6 years ago
3
Implement VoxelPlayerController base
#9
seanerice
closed
6 years ago
0
Terrain generator uses multi-octave noise
#8
seanerice
opened
6 years ago
0
Implement player inventory UI
#7
seanerice
opened
6 years ago
0
Implement escape menu UI base
#6
seanerice
closed
6 years ago
0
Implement debug UI
#5
seanerice
opened
6 years ago
0
Switch to priority queue for LoadQueue and UpdateQueue
#4
seanerice
opened
6 years ago
0
Terrain generation as a function of (x,y,z)
#3
seanerice
opened
6 years ago
0
Block editing methods in VoxelPlayerController
#2
seanerice
closed
6 years ago
0
Convert RenderChunk to a MonoBehavior.
#1
seanerice
opened
6 years ago
0