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semagnum
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light-painter
Blender add-on that creates lights based on where the user paints.
https://semagnum.github.io/light-painter/
GNU General Public License v3.0
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An error is reported when adding a plug-in
#71
Gilgamesh-Plan
closed
6 days ago
2
Mesh light paint working on other selected objects
#70
semagnum
closed
4 months ago
3
Context override + bpy.ops.object.delete conflicting with depsgraph handler
#69
tonpix
closed
4 months ago
14
Redo panel UI rework: use_property_split
#68
semagnum
closed
5 months ago
0
Move gobos warning to within operator
#67
semagnum
closed
5 months ago
0
Update redo panel UI to match center line style
#66
semagnum
closed
5 months ago
0
#62 Beam shape
#65
semagnum
closed
5 months ago
0
Support multiple languages
#64
chenpaner
closed
6 months ago
3
Header text can be automatically translated according to the po dictionary
#63
chenpaner
closed
6 months ago
1
Add beam shape as parameter for spot and area lamps
#62
semagnum
closed
5 months ago
0
#60 Remove Musgrave node for 4.1
#61
semagnum
closed
8 months ago
0
Musgrave Texture replaced by the Noise Texture node in 4.1
#60
semagnum
closed
8 months ago
0
Change cursor icon in drag mode
#59
semagnum
closed
9 months ago
1
1.2.6 Optimize mesh evaluation
#58
semagnum
closed
9 months ago
0
#53 wrap cursor, fix drag
#57
semagnum
closed
10 months ago
0
1.2.2 wrap cursor
#56
semagnum
closed
10 months ago
0
Lamp Adjust should handle cancellation
#55
semagnum
closed
9 months ago
0
1.2.1 - remove unused size toggle for area lamps
#54
semagnum
closed
10 months ago
0
Unlocking Light Painter when cursor is over tools or header
#53
semagnum
closed
10 months ago
4
Disable size drag mode for area lights
#52
semagnum
closed
10 months ago
0
Cursor fails to wrap around during drag modes
#51
chenpaner
closed
10 months ago
4
Mesh tools update doesn't show emission
#50
semagnum
closed
9 months ago
0
Customizable keyboard shortcuts for modal tools
#49
semagnum
closed
1 week ago
2
1.2.0 All tools working
#48
semagnum
closed
10 months ago
1
Convert modal operators to pure tools
#47
semagnum
closed
10 months ago
0
Operator properties not persisting within tools
#46
chenpaner
closed
10 months ago
5
Lamp Adjust - weird power value behavior, lamp shape always starts as a rectangle
#45
chenpaner
closed
11 months ago
3
Broken gobos in 4.0
#44
semagnum
closed
11 months ago
1
Rim lighting ray cast issues
#43
semagnum
closed
11 months ago
0
#18 gobos for point and spot lamps
#42
semagnum
closed
1 year ago
0
"Max Sun Elevation" parameter not greyed out as inactive for average method
#41
semagnum
closed
1 year ago
0
Constrain drawing to an axis
#40
semagnum
closed
10 months ago
1
Adjust existing light position
#39
kalamazandy
closed
1 year ago
3
Drawing straight lines
#38
semagnum
closed
1 year ago
1
v1.0.0 - tool conversion
#37
semagnum
closed
1 year ago
0
Convert buttons to a toolset
#36
semagnum
closed
1 year ago
0
Using images as input for lighting
#35
leonardodora
closed
1 week ago
4
Negative Offset
#34
semagnum
closed
1 year ago
1
Add a light per stroke
#33
semagnum
closed
1 year ago
0
Surface Normal - determine optimal distance or make it a parameter
#32
semagnum
closed
1 year ago
1
Allow Nishita for Eevee (without light disc)
#31
semagnum
closed
1 year ago
0
Pie menu - stroke placement option
#30
semagnum
closed
1 year ago
0
Incorrect location of lamps
#29
Dez1gner
closed
1 year ago
3
Ray visibility options
#28
semagnum
closed
1 year ago
1
Flags for sky textures
#27
semagnum
closed
1 year ago
1
Flags #1
#26
semagnum
closed
1 year ago
0
Blender 3.5 - Spot Lamp non-uniform scale
#25
semagnum
closed
1 year ago
2
Check for bad normals
#24
semagnum
closed
1 year ago
0
Error on rim lighting if missing scene camera
#23
semagnum
closed
1 year ago
0
Pie Menu
#22
semagnum
closed
1 year ago
0
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