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shader-slang
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slang
Making it easier to work with shaders
MIT License
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CPP/CUDA/Metal target crashes with use of GLSL shader inputs
#4377
ArielG-NV
closed
2 weeks ago
0
[Metal] Texture sampling functions are incorrectly implemented.
#4376
csyonghe
opened
2 weeks ago
0
[Metal] Hoist vertex attributes.
#4375
csyonghe
opened
2 weeks ago
5
Metal: misc fixes and enable more tests.
#4374
csyonghe
closed
2 weeks ago
0
[Metal] global static array.
#4373
csyonghe
closed
2 weeks ago
0
capture/replay: implement infrastructure for capture
#4372
kaizhangNV
closed
2 weeks ago
0
Implement Sampler2D for CPP target
#4371
jkwak-work
closed
2 weeks ago
0
[Metal] Support `SV_GroupIndex`.
#4370
csyonghe
closed
2 weeks ago
0
[Metal] constructing matrix from row vectors result in invalid code.
#4369
csyonghe
closed
2 weeks ago
0
SPIR-V `SV_InstanceId` support in pixel shader
#4368
ArielG-NV
closed
2 weeks ago
1
Change error unknown Attribute `RootSignature` to warning instead
#4367
chaoticbob
closed
2 weeks ago
0
Remove `IRHLSLExportDecoration` and `IRKeepAliveDecoration` for non-CUDA/Torch targets
#4364
saipraveenb25
closed
2 weeks ago
1
CTS test failures with -emit-spirv-directly
#4363
jkwak-work
opened
2 weeks ago
0
Fix emit logic for getElementPtr.
#4362
csyonghe
closed
2 weeks ago
0
Delete glsl_vulkan and glsl_vulkan_one_desc targets.
#4361
csyonghe
closed
2 weeks ago
0
GLSL matrix row/column major-ness issue
#4360
jkwak-work
opened
2 weeks ago
2
Add constant folding for % operator.
#4359
csyonghe
closed
2 weeks ago
0
Fix merge error.
#4358
csyonghe
closed
2 weeks ago
0
textureQueryLod needs to be used with ImageQuery capability
#4357
jkwak-work
closed
1 day ago
0
Use ExplicitLod instructions for texture sampling in vertex shader
#4356
jkwak-work
opened
3 weeks ago
2
Extend the COM-based API to support whole program compilation.
#4355
csyonghe
closed
2 weeks ago
0
Add compiler option to treat enum types as unscoped.
#4354
csyonghe
closed
2 weeks ago
1
Fix incorrect drop of decoration when translating glsl global var to entrypoint param
#4353
csyonghe
closed
2 weeks ago
0
`[[vk::builtin("DrawIndex")]]` is not supported.
#4352
Cons-Cat
closed
3 weeks ago
2
Request for a generic descriptor indexing intrinsic
#4351
dubiousconst282
opened
3 weeks ago
16
Crash on invalid entry point parameter
#4350
csyonghe
closed
2 weeks ago
0
Fix crash on invalid entrypoint varying parameter.
#4349
csyonghe
closed
2 weeks ago
0
Capability System: Simplify capabilities before printing
#4347
ArielG-NV
opened
3 weeks ago
3
Fix duplicate SPIRV decorations.
#4346
csyonghe
closed
2 weeks ago
0
Validation error, "Flat decoration on target XX storage class must be Input or Output"
#4345
jkwak-work
closed
2 weeks ago
5
Add option to preserve shader parameter declaration in output SPIRV.
#4344
csyonghe
closed
2 weeks ago
0
`Optional` type doesn't work in generic function.
#4343
csyonghe
closed
3 weeks ago
0
Fix crash when using optional type in a generic.
#4341
csyonghe
closed
3 weeks ago
0
There is no way to keep unused descriptor bindings when compiling to SpirV
#4340
gan74
closed
2 weeks ago
4
Fix global value inlining for spirv_asm blocks.
#4339
csyonghe
closed
3 weeks ago
2
Implicit register binding for hlsl to non-hlsl targets
#4338
ArielG-NV
closed
2 weeks ago
0
[gfx] Metal improvements
#4337
skallweitNV
closed
3 weeks ago
0
SPIRV backend: add support for tessellation stages.
#4336
csyonghe
closed
3 weeks ago
1
Remove duplicate `VkPhysicalDeviceComputeShaderDerivativesFeaturesNV` extension structure in vk-api.h
#4335
ArielG-NV
closed
3 weeks ago
0
Fix `GetAttributeAtVertex` for spirv and glsl targets.
#4334
csyonghe
closed
3 weeks ago
0
Metal: Support and test integer type textures
#4333
jkwak-work
closed
3 weeks ago
1
Implement `InputPatch` and `OutputPatch` for spirv.
#4332
csyonghe
closed
3 weeks ago
0
[gfx] Metal texture fixes
#4331
skallweitNV
closed
3 weeks ago
0
Passthrough linking of shader-modules with embedded DXIL
#4330
cheneym2
opened
3 weeks ago
0
Support integer typed textures for GLSL
#4329
jkwak-work
closed
3 weeks ago
2
Disable all failing metal tests and enable full testing on CI.
#4328
csyonghe
closed
2 weeks ago
2
Enable full test on macos.
#4327
csyonghe
closed
2 weeks ago
5
Enable more metal tests
#4326
skallweitNV
closed
3 weeks ago
3
Sanity check for compiling multiple shaders in a single file to SPIR-V library with Slang API
#4325
chaoticbob
closed
2 weeks ago
1
[gfx] Metal graphics support
#4324
skallweitNV
closed
3 weeks ago
0
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