shdwp / advremap

PS Vita homebrew for remapping controls and configuring deadzones
GNU General Public License v3.0
17 stars 2 forks source link

PS Vita homebrew for remapping controls.

Features

Usage

  1. Select application for remapping
  2. Hit Triangle to add new item
  3. Press the trigger (button, stick or back touchscreen zone which will be replaced)
  4. Hold the actions (the buttons which will replace the trigger) until the message dissapear
  5. Press Circle to save configuration
  6. If you haven't enabled the plugin for this application previously:
    1. Go to molecularShell, open ux0:tai/config.txt
    2. The two last lines will be commented out, uncomment them (remove #)
    3. Save the file, open Start menu and hit Reload taiHEN's config.txt

Troubleshoot

Build

  1. Build taiHEN plugin (in plugin directory mkdir build && cd build && cmake .. && make)
  2. Update CONFIG_MEM_OFFSET in src/remap/config.h to the offset generated by make addr command in plugin/build folder
  3. Build the homebrew (in root folder mkdir build && cd build && cmake .. && make)

License

GPLv3

Credits

Project use source code from following repositories:

Special thanks to #vitasdk and Scorpeg's ButtonSwap