shedaniel / RoughlyEnoughItems

Clean and Configurable. Your recipe viewer mod for 1.13+.
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Recipes now shown only tag #1655

Open eeerrri opened 1 month ago

eeerrri commented 1 month ago

What happened?

I have multiple mods installed. For this example i will use create mod. Forge 1.20.1

The recipe menu does not show how to craft for an example mechanical wheels, witch require mechanical crafters to work. It only show a tag menu and no any way to craft the item. I have no clue why it does this.

Here is a picture, how it looks.
image_2024-06-04_210546250

Here is the correct way it should be: image (I used Just Enough Items)

What could i do?

What mod loaders are you seeing the problem on?

Forge

What do you think this bug is of?

Relevant log output

[21:03:59] [REI-ReloadPlugins/TRACE] [REI] [REIServerPlugin END] Reloading Section: "post-stage/me.shedaniel.rei.plugin.client.runtime.PluginStageExecutionWatcher$1/"
[21:03:59] [REI-ReloadPlugins/TRACE] [REI] [REIServerPlugin END] Reloading Section: "post-stage/me.shedaniel.rei.plugin.client.runtime.PluginStageExecutionWatcher$1/" done in 3.600 μs
[21:03:59] [REI-ReloadPlugins/TRACE] [REI] [REIServerPlugin END] Reloading Section: "post-stage/" done in 134.1 μs
[21:03:59] [REI-ReloadPlugins/DEBUG] [REI] ========================================
[21:03:59] [REI-ReloadPlugins/INFO] [REI] REIServerPlugin finished post-reload for END in 319.6 μs, totaling 7.798 ms.
[21:03:59] [REI-ReloadPlugins/DEBUG] [REI] ========================================
[21:04:13] [Render thread/DEBUG] [REI] Created search filter with "" using Default
[21:04:13] [Render thread/DEBUG] [REI] Starting Search: "" with 2149 stacks, shouldAsync: true on Render thread
[21:04:13] [Render thread/DEBUG] [REI] Async Search: 6 partitions for ""
[21:04:13] [REI-AsyncSearchManager-1/TRACE] [REI] Search "" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 9.341 ms
[21:04:13] [REI-AsyncSearchManager-1/TRACE] [REI] Search "" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 17.57 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "m" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "m" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "m"
[21:04:16] [REI-AsyncSearchManager-0/DEBUG] [REI] Preparing collapsed entry groups cache with 7 entries and 2150 stacks
[21:04:16] [REI-AsyncSearchManager-0/DEBUG] [REI] Prepared collapsed entry groups cache with 7 entries and 2150 stacks
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "m" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 26.85 ms
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "m" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 28.54 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "me" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "me" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "me"
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "me" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 4.304 ms
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "me" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 4.774 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "mec" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "mec" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mec"
[21:04:16] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mec" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 3.945 ms
[21:04:16] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mec" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 4.133 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "mech" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "mech" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mech"
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mech" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.324 ms
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mech" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.514 ms
[21:04:17] [Render thread/DEBUG] [REI] Created search filter with "mecha" using Default
[21:04:17] [Render thread/DEBUG] [REI] Starting Search: "mecha" with 2149 stacks, shouldAsync: true on Render thread
[21:04:17] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mecha"
[21:04:17] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mecha" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.127 ms
[21:04:17] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mecha" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.383 ms
[21:04:17] [Render thread/DEBUG] [REI] Created search filter with "mechan" using Default
[21:04:17] [Render thread/DEBUG] [REI] Starting Search: "mechan" with 2149 stacks, shouldAsync: true on Render thread
[21:04:17] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mechan"
[21:04:17] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 1.165 ms
[21:04:17] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.374 ms
[21:04:17] [Render thread/DEBUG] [REI] Created search filter with "mechani" using Default
[21:04:17] [Render thread/DEBUG] [REI] Starting Search: "mechani" with 2149 stacks, shouldAsync: true on Render thread
[21:04:17] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mechani"
[21:04:17] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mechani" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.260 ms
[21:04:17] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mechani" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.444 ms
[21:04:38] [Render thread/DEBUG] [REI] Created search filter with "mechan" using Default
[21:04:38] [Render thread/DEBUG] [REI] Starting Search: "mechan" with 2149 stacks, shouldAsync: true on Render thread
[21:04:38] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mechan"
[21:04:38] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 1.036 ms
[21:04:38] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.234 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "mecha" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "mecha" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mecha"
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mecha" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 964.4 μs
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mecha" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.100 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "mech" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "mech" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mech"
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mech" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 977.5 μs
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mech" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.151 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "mec" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "mec" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mec"
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mec" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 871.2 μs
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mec" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 958.1 μs
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "me" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "me" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "me"
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "me" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.117 ms
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "me" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.520 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "m" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "m" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "m"
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "m" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 964.6 μs
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "m" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 2.420 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for ""
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 738.4 μs
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 5.022 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "w" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "w" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "w"
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "w" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.020 ms
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "w" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 2.662 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "we" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "we" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "we"
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.079 ms
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.325 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 996.7 μs
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.179 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:40] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 938.1 μs
[21:04:40] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.067 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "weels" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "weels" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weels"
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "weels" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.009 ms
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "weels" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.072 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:40] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.058 ms
[21:04:40] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.131 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.055 ms
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.160 ms
[21:04:41] [Render thread/DEBUG] [REI] Created search filter with "we" using Default
[21:04:41] [Render thread/DEBUG] [REI] Starting Search: "we" with 2149 stacks, shouldAsync: true on Render thread
[21:04:41] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "we"
[21:04:41] [REI-AsyncSearchManager-1/TRACE] [REI] Search "we" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 934.2 μs
[21:04:41] [REI-AsyncSearchManager-1/TRACE] [REI] Search "we" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.187 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:42] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 931.6 μs
[21:04:42] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.017 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.016 ms
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.090 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "weels" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "weels" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weels"
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weels" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.079 ms
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weels" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.147 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:42] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 954.6 μs
[21:04:42] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.076 ms
[21:04:43] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:43] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:43] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:43] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 977.3 μs
[21:04:43] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.121 ms
[21:04:43] [Render thread/DEBUG] [REI] Created search filter with "we" using Default
[21:04:43] [Render thread/DEBUG] [REI] Starting Search: "we" with 2149 stacks, shouldAsync: true on Render thread
[21:04:43] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "we"
[21:04:43] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.033 ms
[21:04:43] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.280 ms
[21:04:43] [Render thread/DEBUG] [REI] Created search filter with "w" using Default
[21:04:43] [Render thread/DEBUG] [REI] Starting Search: "w" with 2149 stacks, shouldAsync: true on Render thread
[21:04:43] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "w"
[21:04:43] [REI-AsyncSearchManager-2/TRACE] [REI] Search "w" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 953.4 μs
[21:04:43] [REI-AsyncSearchManager-2/TRACE] [REI] Search "w" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 2.668 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "wh" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "wh" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wh"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wh" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.011 ms
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wh" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.432 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "whe" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "whe" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "whe"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whe" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 913.8 μs
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whe" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.207 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "whee" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "whee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "whee"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whee" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 912.7 μs
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whee" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 999.3 μs
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "wheel" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:04:44] [REI-AsyncSearchManager-2/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 1.064 ms
[21:04:44] [REI-AsyncSearchManager-2/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.200 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "wheels" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "wheels" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheels"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheels" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 949.1 μs
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheels" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.054 ms
[21:04:45] [Render thread/DEBUG] [REI] Created search filter with "wheel" using Default
[21:04:45] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:45] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:04:45] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.020 ms
[21:04:45] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.104 ms
[21:04:49] [Render thread/TRACE] [REI] Built Recipe View in 57.57 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:04:49] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:49] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:04:49] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 711.9 μs
[21:04:49] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 861.8 μs
[21:05:03] [Render thread/TRACE] [REI] Built Recipe View in 5.134 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 3.140 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 3.113 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 3.030 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 2.284 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:18] [Render thread/TRACE] [REI] Built Recipe View in 2.267 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:06:33] [Render thread/DEBUG] [REI] Recollecting custom collapsible entry groups
[21:06:33] [Render thread/DEBUG] [REI] Registered 0 custom collapsible entry groups: 
[21:06:33] [Render thread/DEBUG] [REI] Config saved
[21:06:33] [Render thread/DEBUG] [REI] Refiltered rule [INSTANCE] in 248.9 μs.
[21:06:33] [Render thread/DEBUG] [REI] Refiltered rule [INSTANCE] in 341.7 μs.
[21:06:33] [Render thread/DEBUG] [REI] Refiltered rule [INSTANCE] in 368.6 μs.
[21:06:33] [Render thread/DEBUG] [REI] Refiltered 2150 entries with 3 rules in 4.661 ms.
[21:06:33] [Render thread/DEBUG] [REI] Computed existing filtered displays with 3 rules in 53.95 ms
[21:06:33] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:06:33] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 2.935 ms
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 3.039 ms
[21:06:33] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:06:33] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 903.1 μs
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.012 ms

Anything else?

No response

By submitting this issue, I have included the necessary logs by pasting the contents into the correct location or attaching the file as an upload.

By submitting this issue, I have confirmed my REI and REI's dependencies are up to date.