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pharis-cosc419-project
Automatically exported from code.google.com/p/pharis-cosc419-project
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Normalize music
#18
GoogleCodeExporter
opened
9 years ago
0
Transitions zone should flow
#17
GoogleCodeExporter
opened
9 years ago
0
Shrubber opening store closes conversation before last line can be read
#16
GoogleCodeExporter
opened
9 years ago
1
Exterior door of pet store is locked
#15
GoogleCodeExporter
opened
9 years ago
0
City Scenery
#14
GoogleCodeExporter
opened
9 years ago
0
Factions are not saved with ERF files
#13
GoogleCodeExporter
opened
9 years ago
0
Closing cut-scene required
#12
GoogleCodeExporter
opened
9 years ago
0
Battle of the wits requires damage scripting
#11
GoogleCodeExporter
opened
9 years ago
0
Enhance scenery in cannibals area
#10
GoogleCodeExporter
opened
9 years ago
0
Dialog with Marner misses link between book and "magic flower".
#9
GoogleCodeExporter
opened
9 years ago
1
Initial conversation with Marner yields mention of a "sorcerer". How could we know this if our memory is wiped?
#8
GoogleCodeExporter
opened
9 years ago
1
Speed up all NPCs
#7
GoogleCodeExporter
opened
9 years ago
0
Returning the book to the bookstore does not set the FIND_BOOK token.
#6
GoogleCodeExporter
opened
9 years ago
0
Talking to the bookstore owner when returning book restarts original conversation
#5
GoogleCodeExporter
opened
9 years ago
0
Book does not come out of inventory once you've returned to the bookstore.
#4
GoogleCodeExporter
opened
9 years ago
2
Knights of Ni remain present
#3
GoogleCodeExporter
opened
9 years ago
0
S-Mart prices are extremely low
#2
GoogleCodeExporter
opened
9 years ago
1
HAS_GHOUL_BAIT is hardcoded to "on"
#1
GoogleCodeExporter
closed
9 years ago
1