Rendering text in SceneKit using SDF fonts.
Currently this framework uses a pre-generated font texture atlas to render 2D text in SceneKit scene. It creates a SCNGeometry
and configures a material for it for rendering. More examples and features coming in the future. Try out the framework with the included test applications for iOS and macOS.
Add this line to your Cartfile
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github "shipyard-games/SCNText2D" "v0.1.0"
The project comes with test applications for iOS and macOS. You can simply run them from Xcode.