Migrating to WebGPU complicates the codebase. This is going to get messy if it's not made a priority to establish a packaging strategy. Need to rethink the package layout design.
Considerations
Should WebGPU related stuff be in it's own wheel?
Should all WebGPU stuff be under a single package structure?
Migrating to WebGPU complicates the codebase. This is going to get messy if it's not made a priority to establish a packaging strategy. Need to rethink the package layout design.
Considerations