SculptMate is a Blender add-on that simplifies the process of generating meshes. It automates a significant part of the game development pipeline, allowing users to quickly create meshes from a single image.
Edit
> Preferences
> Add-Ons
.Install
and select the downloaded zip file.Contributions are welcome! Feel free to fork the repository and submit pull requests with your improvements or bug fixes.
This project utilizes the following third-party libraries:
Library: PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization
Library: TripoSR - A state-of-the-art open-source model for fast feedforward 3D reconstruction.
If you are experiencing trouble getting SculptMate running, check Blender's system console (in the top left under the "Window" dropdown next to "File" and "Edit") for any error messages. Then search in the issues list with your error message and symptoms.
Note On macOS there is no option to open the system console. Instead, you can get logs by opening the app Terminal, entering the command
/Applications/Blender.app/Contents/MacOS/Blender
and pressing the Enter key. This will launch Blender and any error messages will show up in the Terminal app.
Features and feedback are also accepted on the issues page. If you have any issues that aren't listed, feel free to add them there!
The SculptMate Discord server also has a common issues list and a community of helpful people.